Quote Originally Posted by HoroBoro View Post
This is purposely misleading.
Yours is even more misleading. Any time you decrease damage below the amount of healing received, the value of +heal eclipses the value of damage reduction. Of course, if you're healing for more than you're taking in damage, your healer is doing something painfully wrong. You could just as easily claim that, when not taking *any* damage, a WAR looks amazing compared to a PAL because they're getting more healing than the PAL does.

We look at damage/healing on a 1:1 ratio because that's how it *should* be resolved: you take damage and the damage gets healed. Any time healing is greater than the incoming damage, your healer is doing something wrong (i.e. overhealing) so it's completely pointless to bring up those situations. Either that or it's one of those situations where it doesn't matter *what* you're doing and you'll heal up anyways.

No matter how you look at it, if you actually understand the math, there is no equality between Shield Oath and Defiance. It's just that simple.