A lot of us play multiple classes due to the fatigue/surplus system. We switch to different classes frequently, and this involves carrying the class weapon. With 18 different classes, a player loses a maximum of 18 inventory slots. Of course not everyone plays 18 classes, but I know most of us have multiple weapons in our inventory to play whatever we feel like.

My idea is simple. Create a weapon storage/class selection system. It is a separate menu to select which class you want to change to. In this menu, you will have the option to store a weapon for each class, that when you change into, it will be pre-equipped. This will not count towards inventory space.

This idea can be expanded by storing information for each class you play, such as retaining macros, action bar skills, and gear equipment. Much better for organization of each class you play.

Since we don't get active gear changing during battle like XI, I don't see why we can't have this as our primary way change into our classes faster and saving a bit of inventory space.