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  1. #1
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    On a side note, on launch day, I made close to 40,000 gil just buying everything people put on the AH for 1 gil and npcing it...
    (5)

  2. #2
    Player
    Ruprect's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Ruprect Castiect
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Seekn View Post
    Oh? So your saying WOW had bad end game design too? Because unless your guild paid fees or you had a source of income other then just raid Loot gold ( gathering/crafting/Dailies) No way in hell did you have enough gold for your consumables/Gems enchants and repairs.


    Stop bitching people go gather stuff sell it or craft stuff and sell it. Go do fates/Leves or something...........in general Stop being bad.



    inb4 your not end game same rules apply for end game materials If you were smart you would play the Marketplace like the rest of us.



    "Gathering and Crafting is not making money its taking some one else gil from the market which if your on a new server is running out unless another 2k influx of players join ........."



    Last I checked that was how money worked.... Heaven forbid gill actually stays below the area where things cost less then 100b
    If everyone leveled their crafting/gathering there would be no one to sell too -- then what??? Eventually the gil will run out. You say that is how money works lol, where are the dollar sinks in RL, we dont spend money that just disappears into oblivion, when you repair the gil is gone and there is not enough ways to make it for that to be sustainable for very long.
    (5)

  3. #3
    Player
    Bouteiller's Avatar
    Join Date
    Jun 2012
    Posts
    38
    Character
    Guy Boutellier
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Seekn View Post
    Oh? So your saying WOW had bad end game design too? Because unless your guild paid fees or you had a source of income other then just raid Loot gold ( gathering/crafting/Dailies) No way in hell did you have enough gold for your consumables/Gems enchants and repairs.


    Stop bitching people go gather stuff sell it or craft stuff and sell it. Go do fates/Leves or something...........in general Stop being bad.
    WoW, at least, had other options. Dailies, as much as I hated them, gave a ton of cash. Crafting was there too, and it wasn't the only viable option. Fates/leves don't bring in as much cash the 50s imagine they do. And like many have stated, if everyone is a self sufficient crafter then no one is buying. Bubble are fun to live in, but sometimes you have to come out and see whats going on.
    (2)

  4. #4
    Player
    Leafcore's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Leafcore Haven
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Wolfie View Post
    This is bad game design.
    Kids are too used to the themepark design of MMO's, something Everquest and WoW made popular. What so many people are forgetting is that are other types of MMOs, called sandbox. What many people fail to release is that Yoshi is a develop who loves Ultima Online, which is a sandbox MMO. In a sandbox MMO, everyone works together for everything. Each person, aside from their battle class, has a specific role that they choose to take up in order to contribute to the MMO world. Everything, especially the economy, is in balance with one another. If all you desire is to run dungeons all day without any significant cost, then you may be in the wrong place. Perhaps with so many people complaining, I would not be surprised if Yoshi changed his mind and decided to add dailies or something just to make the whiners a little bit happier, and return to the boring ol' "grind" of dailies. It's funny because people cannot handle asian mmo grinds, but somehow achievement and daily grinds are very exciting.... though it's the exact same grind in disguise.

    As for WoW and EQ, WoW's themepark design is well... just like a themepark. You pay 1 admission fee and you can enjoy everything without any work, either working alone or together. So no, it is NOT bad game design. You just are not used to it and you want everything handed to you. I am guessing you may be new to MMOs, such as 2004+, as every game since then, such as SWTOR, Aion, Tera, Rift, and GW2, all have been themepark MMOs where they try to make their game as convienent as possible and give you just enough rewards where you don't quit, but not enough so that you are content and happy. I hate that type of game design and I would much rather have it harder, but instead of the reward be immensely satisfying and large (like sandbox rewards). What you gain is what you keep and can be proud of for a VERYY long time, and it doesn't get outdate in the next patch.

    Quote Originally Posted by TheWitcher View Post
    I think people are pretty stupid to recommend crafting, if everyone crafts and trys to sell gear and no new money is being generated, then eventually the 5% tax combined with armor repairs will make EVERYONE broke anyways, try using your brains for once instead of being mindless sheep
    Actually you are the mindless sheep listening to all the whiners. What you fail to realize is that there are repeatable crafting levelquests that net you 3k per completion and it can be completed 3x a day. So using 45mins if your time, you can get 9k a day JUST FROM HQ LEVEQUESTS. The second problem is that there much MORE money coming in from fates, quests, levequests than just the measly 5% loss. Also the flow, velocity, of money is much more important to the economy that what you lose from 5%.
    (4)
    Last edited by Leafcore; 09-10-2013 at 07:21 AM.

  5. #5
    Player
    Aenarion's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Leafcore View Post
    What so many people are forgetting is that are other types of MMOs, called sandbox. What many people fail to release is that Yoshi is a develop who loves Ultima Online, which is a sandbox MMO. In a sandbox MMO, everyone works together for everything. Each person, aside from their battle class, has a specific role that they choose to take up in order to contribute to the MMO world. Everything, especially the economy, is in balance with one another.
    I know what sandbox is, there aren't many games out there that's as sandbox as Eve Online, now THAT is a balanced economy(though still with plenty of issues of its own), ARR? not so much. An economy that have so little mandatory interaction between the consumers(DoW/M) and producers(DoH/L) like ARR can hardly be called balanced.

    Actually you are the mindless sheep listening to all the whiners. What you fail to realize is that there are repeatable crafting levelquests that net you 3k per completion and it can be completed 3x a day. So using 45mins if your time, you can get 9k a day JUST FROM HQ LEVEQUESTS. The second problem is that there much MORE money coming in from fates, quests, levequests than just the measly 5% loss. Also the flow, velocity, of money is much more important to the economy that what you lose from 5%.
    45 min to make 9k? good lord, how bad is the economy on your server?

    I've paid out over 1mil gil in about 2 weeks in market tax, what's measly is everything else that I've spent
    (0)

  6. #6
    Player
    Tezeret's Avatar
    Join Date
    Aug 2013
    Location
    dunno yet. Likely Ul'dah
    Posts
    86
    Character
    Tezeret Qeldaru
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Dremic View Post
    LOL!.


    YOU MEAN I HAVE TO WORK FOR MY MONEY?!?! this is bullshit.


    hahah crafting is actually useful. do it or be poor. either way the game isnt badly designed. youre just bad at playing it.
    Crafting/selling on the market...just transfers money from one person...to another...at a 5% lost to the total the server has.
    that 5% sales fee...takes money out of circulation. forever. its gone. THAT is what we are talking about. the rate at which money is removed from the game, via repairs, sales fees, teleport costs etc...means more money is going into the void and removed from the game...faster then the game can make more.

    its easy to price gouge for now...but that just slows it down. fact is...gil is leaving the server faster then its being created. being clever now and price gouging is just a stall, but doesn't change the fact the game is not designed to create enough gil to be sustainable.
    (7)

  7. #7
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Dremic View Post
    LOL!.


    YOU MEAN I HAVE TO WORK FOR MY MONEY?!?! this is bullshit.


    hahah crafting is actually useful. do it or be poor. either way the game isnt badly designed. youre just bad at playing it.
    Hunter is a job too, hunting is hunters' work.

    you can't tell all the hunters to become a carpenter like you.
    (1)

  8. #8
    Player
    echogame's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    172
    Character
    Chai Latte
    World
    Hyperion
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Inzoum View Post
    You COULD use Dark Matter you gathered yourself to repair stuff on your own
    Except you can't. This ain't beta or 1.0. Dark Matter are NPC only, bought with precious gil or seals.
    (33)

  9. #9
    Player
    Doctor-'s Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    206
    Character
    The Doctor
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Inzoum View Post
    You COULD use Dark Matter you gathered yourself to repair stuff on your own... OR make money by crafting or gathering.

    If all you do is battle content, well yeah, you'll end up fairly dry
    .................................................... It does not solve the issue at hand let me do some math for you
    x2 Dark Matter per piece
    5k seals for 5 darkmatter
    350gil per NPC
    repair costs for a stack 20k gil
    amount of gears repaired 7 (amount u can repair over and over)
    ------------------------------ Cheaper to just repair at the vendor
    You do not obtain Dark Matter from gathering??????/
    ============
    Gathering and Crafting is not making money its taking some one else gil from the market which if your on a new server is running out unless another 2k influx of players join .........
    (11)

  10. #10
    Player
    WiiTee's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Ashreon Deathweaver
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Doctor- View Post
    Gathering and Crafting is not making money its taking some one else gil from the market which if your on a new server is running out unless another 2k influx of players join .........
    ORLY? Then how come I have 100k from Crafting Leves and Harvesting Leves alone on my alt? You are NOT utilizing all the possibilities in-game. Stop your whining.

    I mean all you guys are sounding like is this: "I don't have piss easy, piss boring kill xx amount of y daily quests like in WoW in which I can easily get gold that destroys the game economy."
    (1)
    Last edited by WiiTee; 09-11-2013 at 02:12 AM.

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