Quote Originally Posted by Psyotix View Post
I think 1 complete dungeon should = a full repair bill or repair ticket that way we do not gain any extra gold, but enough to sustain us to keep running dungeons. I feel this would be perfectly fair.
Now if I want to buy things I can understand the requirement to have to go farm/ craft to make gil.
at that rate why have armor break at all. The only death penalty in this game is durability loss, if anything they should remove durability loss from fighting, or greatly reduce it, and greatly increase loss for death. Would solve two problems really, repairs for running dungeons well, and speedrunners.