Actually i was thinking the best way to offset costs was to have a new game + option. The ability to start off from scratch over again and carry over your items and exp would be a welcome addition.
Actually i was thinking the best way to offset costs was to have a new game + option. The ability to start off from scratch over again and carry over your items and exp would be a welcome addition.
Or Solution BSomethings that could be added to offset this:
Free repair at end of successful dungeon/primal/leve. That way the 200-1000gil reward is not immediately wasted to get your gear repaired.
Higher gil rewards for dungeons/primals/leves.
Higher gil drops off npc type mobs.
Random chests in the world that drop Allagan pieces.
There are plenty of things to do to inject some ways to get more money than you are losing. This is not about a person becoming wealthy on the server (which happens at another's expense).
Let us buy alagan pieces with GC Seals
50 seals = 1 bronze piece
250 seals = 1 silver piece
1250 seals = 1 gold piece
So If I fate grind all night and net 20,000 GC seals that would be 16 gold pieces worth 40,000 Gil and I'd probably repair twice for around 5k total at a net profit of 35,000 gil.
Last edited by Ryios; 09-10-2013 at 02:27 AM.
Oh? So your saying WOW had bad end game design too? Because unless your guild paid fees or you had a source of income other then just raid Loot gold ( gathering/crafting/Dailies) No way in hell did you have enough gold for your consumables/Gems enchants and repairs.
Stop bitching people go gather stuff sell it or craft stuff and sell it. Go do fates/Leves or something...........in general Stop being bad.
inb4 your not end game same rules apply for end game materials If you were smart you would play the Marketplace like the rest of us.
"Gathering and Crafting is not making money its taking some one else gil from the market which if your on a new server is running out unless another 2k influx of players join ........."
Last I checked that was how money worked.... Heaven forbid gill actually stays below the area where things cost less then 100b
On a side note, on launch day, I made close to 40,000 gil just buying everything people put on the AH for 1 gil and npcing it...
other MMOs manged it ok. and high worth of GIL is useless if people can't play the damn game because they don't have any money for repairs.Alternatives is what turns currency useless - The alternative is spamming leves and doing quests and selling those allagan coins. SE honestly can't do anything else without destroying the worth of gil and pretty much negate the whole purpose for lopping off a digit to our gil totals from 1.0.
Sac-pulling is actually CHEAPER than fighting trash mobs. No joke. The decay of durability fighting trash mobs is higher than just simply dying.You sure all those gear maitenance costs aren't coming from incessant sacpulling?
Just to be sure that's not where the problem lies, not saying there isn't one. If that is the problem I say you earned it, but if it isn't, i'm a little afraid now
Also presumably, aren't leves still a great way to make money?
When all is lost,
All is in vain.
When Good and Evil,
Unite in pain.
Rivers of swords must join as one,
Only then shall the spell be undone.
I like this idea, but add tombs of philosophy as well. As some of us dont fate grind.Or Solution B
Let us buy alagan pieces with GC Seals
50 seals = 1 bronze piece
250 seals = 1 silver piece
1250 seals = 1 gold piece
So If I fate grind all night and net 20,000 GC seals that would be 16 gold pieces worth 40,000 Gil and I'd probably repair twice for around 5k total at a net profit of 35,000 gil.
If everyone leveled their crafting/gathering there would be no one to sell too -- then what??? Eventually the gil will run out. You say that is how money works lol, where are the dollar sinks in RL, we dont spend money that just disappears into oblivion, when you repair the gil is gone and there is not enough ways to make it for that to be sustainable for very long.Oh? So your saying WOW had bad end game design too? Because unless your guild paid fees or you had a source of income other then just raid Loot gold ( gathering/crafting/Dailies) No way in hell did you have enough gold for your consumables/Gems enchants and repairs.
Stop bitching people go gather stuff sell it or craft stuff and sell it. Go do fates/Leves or something...........in general Stop being bad.
inb4 your not end game same rules apply for end game materials If you were smart you would play the Marketplace like the rest of us.
"Gathering and Crafting is not making money its taking some one else gil from the market which if your on a new server is running out unless another 2k influx of players join ........."
Last I checked that was how money worked.... Heaven forbid gill actually stays below the area where things cost less then 100b
You completely missed the entire point.
More gil vanishes off the server via gil sinks, then the server puts back in via questing.
Its simple math. i'm not sure how to dumb this down any further. Dont get a credit card....
Game doesnt hand money to me by pressing "W", waaah its broke...
Try playing XI, getting money a few years ago was farming, crafting or... broke...
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.