Quote Originally Posted by Astalder View Post
shnipz
On the contrary, at least on Hyperion the endgame crafting market has tanked, raw materials are virtually worthless (e.g HQ Zircon sells for 200g, NQ Gold Ore is about the same). Meanwhile Materia sells for a whopping 24k for III and 50k for IVs.

The problem is in the gear design and the fact that all the high end crafted items are utterly pointless to make due to their lower stats and higher cost in Tomestones compared to Darklight. Since gear is essentially not a factor in the economy aside from the crafter specific armors and tools, they have more or less disabled the economy.

I'm under the impression this was done intentionally to stagnate level 50 crafters on legacy servers and prevent speed crafters on new servers from cornering markets and throwing off the balance. As it stands there is virtually no reason to level a craft outside of being able to meld. What I think is going to happen in the near future is that crafters are going to require tips for melding since they dumped all of their money into leveling and gearing their craft.

I say this as a 50 GSM (Craftsmanship:360/Control:350) who dumped 500k into my gear for no reason.