Quote Originally Posted by Physic View Post
being unable to be effective without having a 1 specific job available is not a bonus to a battle system. The advantage that a mage has for doing support is huge, about 100% more potency to cures, increased accuracy to debuffs and access to AoE effects, now really back when mages actually had to managage MP and people didnt get mp back for doing nothing, a melee couldnt cure forever, now, i dunno. But people cried for that change so they got it.
The system is adaptable, and that makes sense. The reason you dont care what you invite is because the content is too low level. If it was higher level you could still make an add hoc party, but people would have to adjust thier skills to match the set up. Its really just the fact that we fight mobs that are too weak, and we fight them one at a time, when the game was built for party vs party combat.
You should need a healer and a tank to party, period. A support should be optional, but should provide a HUGE bonus, bigger than that of bringing another random DD job. Even if we killed +20 mobs, this game would still be too easy and boring, so I disagree there. The combat system and class system in general is very boring and bland, and too many classes are alike or play/feel alike.