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  1. #1
    Player
    Pyrix's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    259
    Character
    Ayaka Tranquility
    World
    Balmung
    Main Class
    Conjurer Lv 100
    They better keep the "equiping any weapon will make you that class" mechanic. That's one of the god damn draws to begin with!
    (0)

  2. #2
    Player
    Karbine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Karbine Vashai
    World
    Excalibur
    Main Class
    Miner Lv 50
    Quote Originally Posted by Pyrix View Post
    They better keep the "equiping any weapon will make you that class" mechanic. That's one of the god damn draws to begin with!
    Do you mean being able to switch BY equipping that weapon, or just being able to change your class? Cause having the weapon equipped in order to change to me is quite superficial. Not that I have a better recommendation that would be unlike XI's system. Either way works though as long as the job system is structured. Theres almost no limitations right now and its part of the reason combat was so screwy in my opinion. But I do understand wanting to create your dream job crafted to your liking. I just want classic roles so everyone knows what is required of them in a PT.
    (0)