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  1. #1
    Player
    Solragor's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Mihalo Azora
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Exactly the above. You went in unprepared, wiped several times and didn't know anything about the bosses. The punishment for that is that you were not able to complete the instance. The only times I ran out of time were Brayflox at the endboss and Cutter's Cry at the endboss because we wiped to them multiple times, for reasons that mechanics were not entirely clear or people could not correctly handle them.
    Prepare for the instance, get a good group together, and you won't even ever see the timer going down below 45 minutes.

    Yes, because it takes some of the fun out of it. This content is new, fresh, and should be able to be enjoyed. Personally, the only time I look up a strat is when we are just getting stuck on something (to make sure we aren't totally missing something) or if we are getting down to the timelimit.
    So you're saying that you DON'T want to prepare beforehand, waste the time of your group and still be rewarded? Yeah, no.
    (0)

  2. #2
    Player
    ChickensEvil's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Zinovia Siderius
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Solragor View Post
    So you're saying that you DON'T want to prepare beforehand, waste the time of your group and still be rewarded? Yeah, no.
    So, let me get this straight, the high end guilds that touch content first are bad then because they don't look up boss strats? Perfect logic you have right there. Until you get to the bonus/optional dungeons, non of the content is that hard, that failing a mechanic the first time you see it is a wipe... unless it is a painfully obvious mechanic like a red circle under your feet.... then yeah... don't be bad and get out of the red. The only dungeons that took more than 2 attempts (and most downing on the first) has been the optional dungeons like Sunken Temple. But the game teaches you ALL of the bosses different mechanics as you go through the dungeon (in reference to sunken temple), except for the stuff that you can fail once in-fight and survive it, just don't mess it up again.

    I prefer to learn how to play a game, not be told how to play, thank you very much.
    (1)

  3. #3
    Player
    Crispytot's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Crispy Tot
    World
    Gungnir
    Main Class
    Conjurer Lv 35
    Quote Originally Posted by ChickensEvil View Post
    I prefer to learn how to play a game, not be told how to play, thank you very much.
    Exactly my point. If you want me to look on the youtubes and cheat my way to completing it , then how did the first couple players finish it? Are they psychic? I'm afraid not.
    (2)

  4. #4
    Player
    Luluchan's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Chizuru Ura
    World
    Sargatanas
    Main Class
    Conjurer Lv 38
    The time limit is to add a challenge. I don't know what fall rolling games you have been playing but challenge keeps the game interesting. You can go in completely blind knowing there is a time limit and complete it. No you may not always be able to pick your party members and yes there are some serious windows lickers out there but it can still be fun.
    I think 90 mins for timers is overly generous. What could be done is like how they did Dynamis for FFXI. Get small time extensions after certain criteria has been met but make a challenge out of it. Then again people whined about FFXI being too hard and look what happened to it...
    (1)

  5. #5
    Player
    Solragor's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Mihalo Azora
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Crispytot View Post
    Exactly my point. If you want me to look on the youtubes and cheat my way to completing it , then how did the first couple players finish it? Are they psychic? I'm afraid not.
    Well, I for one don't see those people complaining about having problems with the timers, so I guess the timer is even fine for those groups that fail once or twice but to learn to avoid their mistakes.

    Oh and how exactly is this cheating?
    I have read a short guide (didn't even watch videos, so your point is moot) on each instance so far, just to know what to expect, where I have to be careful with pulling groups, where there were going to be roaming mobs, general abilities the bosses use and what I have to watch out for as a tank.

    And guess what, I was still able to enjoy my dungeons A LOT, and probably a lot more than I would have if I knew jackshit and kept wiping the group and caused us to run out of time.

    There IS NO VALID REASON to not at least READ a short guide about the dungeon. Nobody is expecting you to watch an hour long video about it (not that you couldn't if you play DPS) but a little bit of preparation means everyone gets to have a good time.

    Don't expect to be rewarded for failing, you won't be, and I personally like that and don't want it to ever be changed.

    I do, however agree that the timer should be suspended/extended if you lose a member for whatever reason. If someone drops the group (be it time constraints, rage quitting or whatever) it may not have been your fault and the group should not be punished for that.
    (0)
    Last edited by Solragor; 09-11-2013 at 12:35 AM.

  6. #6
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Quote Originally Posted by Solragor View Post
    NO VALID REASON
    So if someone told you how to beat sniper wolf in mgs 1, or the elevator boss fight in silent hill 2 both of which are actually spoilers you wouldn't be angry? Well this is actually all a dream WHAT A TWIST! Some people do like to be surprised by content even bluegarter understands this some times by delaying some of their how to's to beat bosses as they are fully aware there might be other ways to do it. Case in point people rush to do content first before spoilers are out even if they aren't the first to do it. People should be able to experience that same feeling no matter when they start the game. The problem is they would have to find like minded individuals because there are killjoys that don't understand the enjoyment some get for learning to beat something naturally then beating it in a color by numbers which isn't bad some people mark achievement by completion some by the journey. But neither should be forced on the other.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  7. #7
    Player
    Crispytot's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Crispy Tot
    World
    Gungnir
    Main Class
    Conjurer Lv 35
    You need to calm down about this , I was stating my opinion, and after you posting stuff over and over again I know you're passionate about the way you play....Your own way. You need to understand that not everyone plays the same way you do.
    (1)