


Thats already been fixed.



I still don't agree with it. You intentionally fail it, get the opportunity to do it again, and get more outrageous sp. It techniquely is rewarding failure. If you could choose at the end to get gil or like 5k sp, then that'd be different since you are actually completing the leve. Or they could just not let you retry the leve on next reset since they are so simple to begin with...
you dont have to agree with itI still don't agree with it. You intentionally fail it, get the opportunity to do it again, and get more outrageous sp. It techniquely is rewarding failure. If you could choose at the end to get gil or like 5k sp, then that'd be different since you are actually completing the leve. Or they could just not let you retry the leve on next reset since they are so simple to begin with...
but you do gotta accept the fact people do it and it IS legal
My XIVPad: http://xivpads.com?2031148


Although I got to admit we're about to argue semantics...
You don't get rewarded for failing. You get SP for killing mobs, just like you would get SP for killing every mob that isn't an NM. The reward pops up on the reward screen with Gil, Faction Points and Bonus (correct me if I'm wrong, it's been so long since I completed a leve). You don't get any reward. You simply get skill gain for killing a monster. The fact that you get more SP for taking the leve than you would killing Goats or Gnats in the wild is rather irrelevant.
You CAN (37-50) get SP on par with Leve-fail technique. You can get 40k per hour in a good group fighting the right mobs. Some mobs (peiste) are worth more SP than others, which is obvious when you do Dunesfolk for Dinner - and how you receive more SP for that Leve than most others based on the base SP of a Peiste.
Anyway, it's 1 alternative. You can grind and do comparably if you know what to look for and where to look - again, in those upper levels. I'm not sure about 25-37 because I haven't done that range on anything but leves ... ever. ^^


Anyhow you don't get more exp because you fail and repeat the same leve, it's mostly because you link with many ppl who have the same leve. The point of abandoning is to make sure you and your group of static friends get the same leve again and you can link it again. Sometimes you don't even need to abandon it, the same leve will mostly likely pop again on counter soon enough, abandoning is just assuring you get it back on next reset. If there would be more variety of leves I'm sure there will be static ones just like Momodi's crafting leves which are there for eternity, so you would'nt even need to abandon any.

Another way to always get Dunes is to not run your leves every resetThis way I always have it saved or have it to pick up!
I said this before and ill say it again.
I dont care about the SP as much as i care im doing something meaningful with my linkshell group in the way to 50.
Doing leves no-linked is a big waste of time and people stop doing it becouse there is no point to do so that way.
When leve linking you can advance with your group at a steady rate while strengthening the bonds with your static and friends.This game lacks group activities , this is a good group activity.
Say what you want but i enjoy doing leve link with my buddies more than anything in this game.
If you guys want to blame someone , blame SE for making such weak mechanics where failure gets rewarded .They should just let you choose what leves you want to do , so you can organize leve link parties better, and not this random thin we got now, that encourages failure in order to have the same leve as everyone else in your group.
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This way I always have it saved or have it to pick up!


