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  1. #1
    Player
    BomiKwon's Avatar
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    Aug 2013
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    Bomi Kwon
    World
    Ultros
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    Fisher Lv 90
    From what I understand, this isn't possible because L2 and R2 are essentially one button; the L2 trigger inputs a positive z-axis value, while R2 inputs a negative z-axis value. So pushing both at the same time results in a cancellation (-100 + 100 = 0), which is the same as not pressing them at all.
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  2. #2
    Player
    Psyence69's Avatar
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    Apr 2012
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    3
    Character
    Psyence Phyction
    World
    Aegis
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by BomiKwon View Post
    From what I understand, this isn't possible because L2 and R2 are essentially one button; the L2 trigger inputs a positive z-axis value, while R2 inputs a negative z-axis value. So pushing both at the same time results in a cancellation (-100 + 100 = 0), which is the same as not pressing them at all.
    Are you saying the Call of Duty style "LT to aim down sight and RT to shoot" input is impossible?
    (1)

  3. #3
    Player
    BomiKwon's Avatar
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    Aug 2013
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    Character
    Bomi Kwon
    World
    Ultros
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Psyence69 View Post
    Are you saying the Call of Duty style "LT to aim down sight and RT to shoot" input is impossible?
    In this instance, yes. It's to do with drivers and API. It's a very common problem when using gamepads on the PC and is remedied by using a third-party program such as XInput. However, this does not "fix" the PS3 version.

    For reference:
    http://www.autohotkey.com/board/topi...d-lt-are-held/
    https://forums.station.sony.com/ps2/...e-time.134402/
    (0)

  4. #4
    Player
    AugustAPC's Avatar
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    Aug 2013
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    14
    Character
    Tranquillity Libra
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BomiKwon View Post
    In this instance, yes. It's to do with drivers and API. It's a very common problem when using gamepads on the PC and is remedied by using a third-party program such as XInput. However, this does not "fix" the PS3 version.

    For reference:
    http://www.autohotkey.com/board/topi...d-lt-are-held/
    https://forums.station.sony.com/ps2/...e-time.134402/
    What are you talking about? The PS3 is able to register both buttons being pressed at the same time. The hundreds of PS3 games that use this function are proof of that.

    This is something that seriously needs to happen. It's a small change that would make the game infinitely more intuitive for PS3 players on pads. I'm only level 30 and I've already hit a wall as far as my hotbars are concerned. With a 3rd bar, I could fit more spells without having to switch through loadouts, and I could make it much more neat and cohesive. As of now, there's no rhyme or reason to how I'm forced to set up my spells. It makes it needlessly harder on me to get used to playing on a pad.
    (1)
    Last edited by AugustAPC; 09-12-2013 at 06:09 AM.

  5. #5
    Player
    BomiKwon's Avatar
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    Aug 2013
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    Character
    Bomi Kwon
    World
    Ultros
    Main Class
    Fisher Lv 90
    Quote Originally Posted by AugustAPC View Post
    What are you talking about? The PS3 is able to register both buttons being pressed at the same time. The hundreds of PS3 games that use this function are proof of that.
    As I'll keep saying, this is a PC-related problem because default controller drivers, DirectInput specifically, treat Triggers as a Single Axis. I am fully aware that when using XInput, or the PlayStation 3 equivalent of such drivers, triggers are able to be used independently. A fix to one platform does not fix the other.
    (0)

  6. #6
    Player
    AugustAPC's Avatar
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    Aug 2013
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    14
    Character
    Tranquillity Libra
    World
    Faerie
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BomiKwon View Post
    As I'll keep saying, this is a PC-related problem because default controller drivers, DirectInput specifically, treat Triggers as a Single Axis. I am fully aware that when using XInput, or the PlayStation 3 equivalent of such drivers, triggers are able to be used independently. A fix to one platform does not fix the other.
    What the hell are you talking about? Seriously. You make no sense at all. The point here is to make the game more comfortable for pad users. It is entirely possible on the PS3... and from what you're saying, it is possible on the PC with the use of a 3rd party program. Which is mostly irrelevant because the majority of PC users are playing with mouse and keyboard. So why are you even arguing? What is your point? That PC players would have to download a 3rd party program to make use of this? Because of that, this feature shouldn't be added?
    (0)
    Last edited by AugustAPC; 09-13-2013 at 11:00 AM.

  7. #7
    Player
    BomiKwon's Avatar
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    Aug 2013
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    7
    Character
    Bomi Kwon
    World
    Ultros
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    Fisher Lv 90
    Quote Originally Posted by AugustAPC View Post
    What the hell are you talking about? Seriously. You make no sense at all. The point here is to make the game more comfortable for pad users. It is entirely possible on the PS3... and from what you're saying, it is possible on the PC with the use of a 3rd party program. Which is mostly irrelevant because the majority of PC users are playing with mouse and keyboard. So why are you even arguing? What is your point? That PC players would have to download a 3rd party program to make use of this? Because of that, this feature shouldn't be added?
    All I'm saying, is that I believe it to be highly unlikely that Square Enix would implement a feature in the game that is not natively available to all users. I play on the PC using a gamepad occasionally and am in full support of this feature. I'm simply noting my speculation on this feature being implemented in the near future.
    (0)

  8. #8
    Player
    Gardes's Avatar
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    May 2012
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    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by BomiKwon View Post
    As I'll keep saying, this is a PC-related problem because default controller drivers, DirectInput specifically, treat Triggers as a Single Axis. I am fully aware that when using XInput, or the PlayStation 3 equivalent of such drivers, triggers are able to be used independently. A fix to one platform does not fix the other.
    Direct input? People still use that? I dont think any new games out officially support direct input anymore. Most just support xinput directly if they allow controllers at all. Besides, Direct input triggers arent even sliders. They're buttons too. Only xinput is sliders for triggers (and ps3 controllers obviously).
    (0)

  9. #9
    Player
    Xbob42's Avatar
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    Mar 2011
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    230
    Character
    Sentinel Smith
    World
    Ultros
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by BomiKwon View Post
    In this instance, yes. It's to do with drivers and API. It's a very common problem when using gamepads on the PC and is remedied by using a third-party program such as XInput. However, this does not "fix" the PS3 version.

    For reference:
    http://www.autohotkey.com/board/topi...d-lt-are-held/
    https://forums.station.sony.com/ps2/...e-time.134402/
    Ehh... What? I play games with my 360 pad on the PC all the time that require both triggers be pulled all the way and they work just fine.
    (0)

  10. #10
    Player
    Hysterior's Avatar
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    Jun 2012
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    Ul'dah
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    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Quote Originally Posted by BomiKwon View Post
    From what I understand, this isn't possible because L2 and R2 are essentially one button; the L2 trigger inputs a positive z-axis value, while R2 inputs a negative z-axis value. So pushing both at the same time results in a cancellation (-100 + 100 = 0), which is the same as not pressing them at all.
    ah Yuri...
    (0)

    Larek Darkholme @ Ragnarok

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