can we have RT trigger and LT trigger / L2+ R2 pull up a 3rd cross bar set there's nothing mapped to that combination Why not..
can we have RT trigger and LT trigger / L2+ R2 pull up a 3rd cross bar set there's nothing mapped to that combination Why not..
Bring back the good ol times
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I came here to post EXACTLY this same idea. It would make the game so much better! SO much better. There are so many spells I use infrequently that would be much easier accessed by holding R2+L2.
Pleeeeaaaase make this happen! I can't stress how much more fluid it would make the game for me.
i asked why i couldn't do this from day one. i've played other games that allowed this and it just evens out the lack of buttons on gamepad vs keyboard and allows people on gamepad not to have to worry about not having enough hotkey spots to play certain classes.
There are so many things I wish I could do that I can't with the game pad. I used xbox controller to play GW2 for a while and mapped the keys using Pinnacle (sort of like xpadder). I was able to choose to set a button to react different if it was pressed once, twice or held down. For example, I had dodge mapped to a button that if just pressed once and release would dodge but if pressed and held would use heal without dodging. It was awesome, I just wish I could use Pinnacle to map my xbox controller buttons in this game too.
From what I understand, this isn't possible because L2 and R2 are essentially one button; the L2 trigger inputs a positive z-axis value, while R2 inputs a negative z-axis value. So pushing both at the same time results in a cancellation (-100 + 100 = 0), which is the same as not pressing them at all.
Are you saying the Call of Duty style "LT to aim down sight and RT to shoot" input is impossible?From what I understand, this isn't possible because L2 and R2 are essentially one button; the L2 trigger inputs a positive z-axis value, while R2 inputs a negative z-axis value. So pushing both at the same time results in a cancellation (-100 + 100 = 0), which is the same as not pressing them at all.
In this instance, yes. It's to do with drivers and API. It's a very common problem when using gamepads on the PC and is remedied by using a third-party program such as XInput. However, this does not "fix" the PS3 version.
For reference:
http://www.autohotkey.com/board/topi...d-lt-are-held/
https://forums.station.sony.com/ps2/...e-time.134402/
What are you talking about? The PS3 is able to register both buttons being pressed at the same time. The hundreds of PS3 games that use this function are proof of that.In this instance, yes. It's to do with drivers and API. It's a very common problem when using gamepads on the PC and is remedied by using a third-party program such as XInput. However, this does not "fix" the PS3 version.
For reference:
http://www.autohotkey.com/board/topi...d-lt-are-held/
https://forums.station.sony.com/ps2/...e-time.134402/
This is something that seriously needs to happen. It's a small change that would make the game infinitely more intuitive for PS3 players on pads. I'm only level 30 and I've already hit a wall as far as my hotbars are concerned. With a 3rd bar, I could fit more spells without having to switch through loadouts, and I could make it much more neat and cohesive. As of now, there's no rhyme or reason to how I'm forced to set up my spells. It makes it needlessly harder on me to get used to playing on a pad.
Last edited by AugustAPC; 09-12-2013 at 06:09 AM.
As I'll keep saying, this is a PC-related problem because default controller drivers, DirectInput specifically, treat Triggers as a Single Axis. I am fully aware that when using XInput, or the PlayStation 3 equivalent of such drivers, triggers are able to be used independently. A fix to one platform does not fix the other.
Ehh... What? I play games with my 360 pad on the PC all the time that require both triggers be pulled all the way and they work just fine.In this instance, yes. It's to do with drivers and API. It's a very common problem when using gamepads on the PC and is remedied by using a third-party program such as XInput. However, this does not "fix" the PS3 version.
For reference:
http://www.autohotkey.com/board/topi...d-lt-are-held/
https://forums.station.sony.com/ps2/...e-time.134402/
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