Quote Originally Posted by rzr22 View Post
(shortened for 1000 chars)
I agree that placement and timing should be challenging players, but currently the feature is disappointing. Insta-raise make things better too, undoubtedly. But I think the point is that, as it stands, battle raise is pretty much useless, too random to be reliable. One can see it as a "very mild chance to actually be useful", and considering repair costs, one might as well not even try to raise (or not accept it). The point is that SE should either make battle raise actually usable or just disable the feature. Also the fact that you can take damage but not heals is rather frustrating, not to say outright illogical.