My current UI layout:
http://i.imgur.com/r55KZeA.png
My current UI layout:
http://i.imgur.com/r55KZeA.png

A few screens of mine, My UI works with context and class... a lot of playing around with macros, target filtering, quick marking and just values, no mods.
basic Look
UI When In Combat:
UI using Gathering Class:
And a quick example of of scene with lots of people like a FATE with around 25-30 characters on screen:
Kind of trimmed down to the extreme...
Your setup is gorgeous! Perfect for displaying as much of game in its full glory as possible. <3A few screens of mine, My UI works with context and class... a lot of playing around with macros, target filtering, quick marking and just values, no mods.
basic Look
UI When In Combat:
UI using Gathering Class:
And a quick example of of scene with lots of people like a FATE with around 25-30 characters on screen:
Kind of trimmed down to the extreme...




Please guys forgive me for reviving this old thread but... it is time to revive it!
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Last edited by StrejdaTom; 12-16-2014 at 08:15 AM.
Player
Convenient! I just posted this screenshot in another thread a minute ago.
I seen the question earlier about resizing party frames and whotnot. For me, all I need to do is press Ctrl+Home after clicking the UI element I'd like to resize.
You can't scale them precisely, but I think they increment by 10-20%.

Here is mine :3
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also this is how it look like when you tank in 1st person mode..
being an adventurer is not easy...


Unlike most of you, I prefer a very clean HUD, I want to be able to see as much of the game world and characters as I possibly can. My only real problem is when I want to participate in a FATE I have have my duty list showing to level sync, which is a hassle for me...hopefully SE will/can remedy this with the expansion or during an update.
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