So now we are forced to kill useless trash mobs that offer us nothing but a repair bill. Also dealing with "elitist" tanks who can't even hold hate or avoid simple mob actions.

So now we are forced to kill useless trash mobs that offer us nothing but a repair bill. Also dealing with "elitist" tanks who can't even hold hate or avoid simple mob actions.
Guess the term "L2P your class " (not aimed at you Ares) springs to mind,reading the chat in my FC the tank was so used to speed runs,it has no idea how to cope with normal mobs..
and as for adding 1 tombstone per mob drop that still wouldn't stop the speed runs,going by a similar system in swtor peeps just bypassed all mobs got to boss and loot

This change is only going to bring the lack of high-end difficult raid content into more stark focus.
If I wanted a boring, grindy, simple game - I'd go to a F2P.
It was already simple. I see this patch as adding a grind which only highlights how easy/boring Castrum and AK are.
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