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  1. #41
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    Make a set up split as in "Veteran group" (only allow person who clear that dungeon/boss once before to tick it) and "standard group" (anybody can choose this choice, but the newbies are force into this).

    Now, those who don't want to keep losing primal hard mode due to 1-2 person that is new to the fight and rest in peace. While those who only want fun and not care speed or effective can always go for choice 2, usually new people won't want to speed run first time dungeon anyway.
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  2. #42
    Player
    Sepiriz's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Hinali Nuitari
    World
    Cerberus
    Main Class
    Archer Lv 50
    Quote Originally Posted by Feilina View Post
    Begin to enjoy playing and stop to work. Is it really your intention to break the intended way just to get loot? Loot seems to be the only thing you enjoy, you don't even realise that there are 2nd exp gains...
    A long time ago i have learned to stop arguing with people like you. Have a nice day.
    (0)

  3. #43
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    We simply have two oppinions. And i did not want to be mean, sorry. In fact I'm german and possibly sound more rude than intended. Again, sorry.

    It seems to me that you are chasing rewards and loose track to enjoy yourself. I intentionally reduced your answer to the loot, because it is what I understood. You didn't answer my questions, so i had to draw my conclusion.

    My apologies. Have a nice day.
    (0)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.

  4. #44
    Player
    Ryuni's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Tear Grant
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Feilina View Post
    I do! I really like that. I like to appreciate the work done in those dungeons. I like to PLAY their intended way. In fact I couldn't care less about the tokens or loot a boss drops if the whole was made pretty well.

    Let me ask you. What is your intention to do a dungeon? Loot, Challenge, the next Dungeon, being the first?
    Would you run dungeons with only one Boss?
    I cleared all dungeons first time I went to them, but since I already enjoyed the dungeons I'd rather do "speed runs" now since it's cheaper on the repair bills.
    I'm all for going through 100% of the content at least once, but when repeating it, I doubt there are many that would enjoy clearing trash the 5th time.

    All in all, unless SE give trash clearing some value or lesser repair bills, I will not do it more than once.
    (0)

  5. #45
    Player
    Warpune's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Iturgen Hemdall
    World
    Odin
    Main Class
    Dark Knight Lv 80
    Well, explain this: Repairs to tank are beyond 2k gil in this crap speedrun and 600 gil from standard one. Pretty good reason to avoid speedruns and make ppl leave since tanks got insta que.
    (0)

  6. #46
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    Quote Originally Posted by Amas View Post
    snip...
    Incentives do work better. Considering Amdapor Keep is being run in an exploitative method, I think we've gotten spoiled with it.

    The last thing I can think of for now is having a line (usually the safety line) that you can't cross if anyone in the party has enmity. So any current "safe zone" should have the line on it. This will probably just lead to finding other safe spots to respawn at, but may enforce killing the monsters instead of running by them without punishing the players (unless taking away an exploit is considered punishment, but as said, that deserves no compensation for. Those of us using it are being compensated now).
    (0)
    Last edited by Fiosha_Maureiba; 09-10-2013 at 10:22 PM.

  7. #47
    Player
    Sepiriz's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Hinali Nuitari
    World
    Cerberus
    Main Class
    Archer Lv 50
    Quote Originally Posted by Feilina View Post
    We simply have two oppinions. And i did not want to be mean, sorry. In fact I'm german and possibly sound more rude than intended. Again, sorry.

    It seems to me that you are chasing rewards and loose track to enjoy yourself. I intentionally reduced your answer to the loot, because it is what I understood. You didn't answer my questions, so i had to draw my conclusion.

    My apologies. Have a nice day.
    Apology more than accepted ;-)

    Nowhere in my post did i claim, that I totally agree with the shown sentiment, i merely pointed out that i can understand where these people are coming from, because everyone in this games gets his/her enjoyment from different things. You can be out for social interaction, immersing story, beautiful scenery, exploration, challenging content, sense of reward through loot, crafting, gathering and a possible million other things and combinations of these. Claiming one of them is the right and intended way to play a game and belittling all other sources of personal enjoyment because they do not match your own feels wrong to me.

    Personally i prefer calm runs in nice company and don't really care if i skip trash or kill it as long as the party as a whole has fun and enjoys the time spent together. But i can totally see the reason why people who enjoy the more direct reward based kind of gameplay skip the trash. The problem arises when contrary playstyles get thrown into the same group, but instead of invalidating the one or the other way, i would really like to see solutions that accomodate for these differences.
    (0)

  8. #48
    Player
    Ryuni's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Tear Grant
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Warpune View Post
    Well, explain this: Repairs to tank are beyond 2k gil in this crap speedrun and 600 gil from standard one. Pretty good reason to avoid speedruns and make ppl leave since tanks got insta que.
    Sorry I only run with friends, sometimes we grab a random from DF but it works out anyways.
    We get consistently lower repair bills if we do sacrifice runs. Even the tank.
    (0)

  9. #49
    Player
    C000kiemonster's Avatar
    Join Date
    Aug 2013
    Location
    MD
    Posts
    87
    Character
    Mr Snuffleupagus
    World
    Adamantoise
    Main Class
    Sage Lv 90
    not skipping means more exp and drops..... um thats called rewards .... pls keep wow mentality off our forums and out of this game .... sorry but legacy people hate wow for ruining mmo culture
    (1)

  10. #50
    Player
    nimuniverse's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Sakura Rain
    World
    Kujata
    Main Class
    Arcanist Lv 50
    At level 50, you don't get exp for killing. At that point, it's worth it to skip to save time to do another instance. Until SE add tomes drop from trash mobs or give bonus tomes for killing trash or implement anti speed run mechanisms, speed run will be popular and used. Now in regards to WOW, I have no issues with the game itself. But I do have issues with it ruining FFXI Online. It was watered down to make it more easy and I didn't like it. I want it to be a hard game, a game where every level is an achievement (not like WOW, where I can level a char to 85 in 6 days).
    (0)

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