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  1. #11
    Player
    nimuniverse's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Sakura Rain
    World
    Kujata
    Main Class
    Arcanist Lv 50
    To Jinko, what Ariyn is saying is that: before the party dies from your suggestion of threats, cast instant raise on healer (since I am a smn, i know what she means, i have access to instant battle rez). Healer don't accept raise till all party died and monsters leave. Then healer rez and raise the rest. Got it now?
    To Feilina: Yes tank ran and agro every mob and the party follows. In the boss room, tank goes left, the rest go right. Tank died, mobs leave, then healer go raise tank.
    There's easy way to make it so there's no speed run. Make it so that once anyone steps into boss area, boss agro that person. 15sec later, area is sealed. And all the mobs that followed from outside area stays in the area till all party member died. Also even if you cast instant raise and accept, you will be targeted by the boss since it is set to agro anyone within the area. There goes your speed run. Simple. If SE want to, they can do it. They allowed speed run simply because of the need for tomes.
    Image, you play 2 hours a day. You wait an hour for DF. And one DF takes an hour to clear. How are you going to get necessary tomes to get gear? Speed run is a necessity for casual gamers. Unless they put crafting recipes so that darklight equivalent gear can be crafted, then speed run must stay.
    (2)
    Last edited by nimuniverse; 09-10-2013 at 01:08 AM.