Page 3 of 16 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 156

Hybrid View

  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    All you need to do is put everyone on the threat list once an enemy is engaged.

    There will be no dying and ressing then because the whole party will be dead.
    (0)

  2. #2
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Jinko View Post
    All you need to do is put everyone on the threat list once an enemy is engaged.

    There will be no dying and ressing then because the whole party will be dead.
    Sure go for this option. Then we just could have tank die and healer insta rez him and wait for them to reset and rez anyway. There are always going to be speed runs and the like as long as the trash is worthless. The only way to stop speed runs is make it worth it to kill trash as people have said. There is a severe lack of gil incoming to the servers but a large amount going out. Simple solution is add a decent amount of gil dropping from trash mobs. I for one would kill trash if I profitted from it. But as it stands there is no reason for me not to speed run anything. I take more durability loss killing the trash then I do dying 3 times in a speed run of AK.
    (5)

  3. #3
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Ariyn View Post
    Sure go for this option. Then we just could have tank die and healer insta rez him and wait for them to reset and rez anyway. There are always going to be speed runs and the like as long as the trash is worthless. The only way to stop speed runs is make it worth it to kill trash as people have said. There is a severe lack of gil incoming to the servers but a large amount going out. Simple solution is add a decent amount of gil dropping from trash mobs. I for one would kill trash if I profitted from it. But as it stands there is no reason for me not to speed run anything. I take more durability loss killing the trash then I do dying 3 times in a speed run of AK.
    Did you not read what I wrote ? ....

    If everyone is placed on the threat list, if tank dies, healer will die as will the dps, so when monsters reset there will be nobody to raise the tank.

    Currently only the person who attacks or is attacked is placed on the threat list so when he dies the monsters reset and leave the rest of the party alive. (this should be changed)
    (0)
    Last edited by Jinko; 09-10-2013 at 12:58 AM.

  4. #4
    Player
    Leonas's Avatar
    Join Date
    Aug 2013
    Posts
    167
    Character
    Leonas Dias
    World
    Faerie
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jinko View Post
    Did you not read what I wrote ? ....

    If everyone is placed on the threat list, if tank dies, healer will die as will the dps, so when monsters reset there will be nobody to raise the tank.

    Currently only the person who attacks or is attacked is placed on the threat list so when he dies the monsters reset and leave the rest of the party alive. (this should be changed)
    Nope. You didn't read what he wrote. :P

    A Healer with swiftcast and revive can drop that on the tank who dies first, and then entire party wipe and tank hits accept to rez AFTER all mobs reset. Tank, which will only work with a paladin, will use his cross class revive on dead healer and then rez up the dps.

    Lets face it. Its CHEAPER on repairs for people to all just die and rez up than to fight trash. The durability loss for death is tiny compared to durability for fighting. And with the lack of generated gil in the economy, speed runs will be popular since its not just convience sake.
    (0)
    Last edited by Leonas; 09-10-2013 at 02:05 AM. Reason: Typos and clarification
    When all is lost,
    All is in vain.
    When Good and Evil,
    Unite in pain.
    Rivers of swords must join as one,
    Only then shall the spell be undone.

  5. #5
    Player
    Mikai's Avatar
    Join Date
    Aug 2012
    Posts
    51
    Character
    Mikai Taiga
    World
    Excalibur
    Main Class
    Pugilist Lv 61
    thats fine but whm/sch can just quickcast and rez the smn for example
    (0)

  6. #6
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Jinko View Post
    All you need to do is put everyone on the threat list once an enemy is engaged.

    There will be no dying and ressing then because the whole party will be dead.
    I already found a way to break that. Course, you would need a PLD tank, and a healer with swiftcast raise. Paladin dies first, pop the raise, party wipes, paladin gets up, rezzes healer, wait a few minutes, and boom, broken. The best solution is to give trash value, until then people will skip it. This is an absolute, not something debatable. :/
    (0)

  7. #7
    Player
    nimuniverse's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Sakura Rain
    World
    Kujata
    Main Class
    Arcanist Lv 50
    You can make gil drops from trash but here's another thought:
    Kill all mobs in dungeons and you get bonus tomes! Make it like 10 phil and 4 myth just like hard mode primal. Then people will do full clear.
    (7)

  8. #8
    Player
    Feilina's Avatar
    Join Date
    Oct 2011
    Posts
    573
    Character
    Felgo Donnerherz
    World
    Shiva
    Main Class
    Alchemist Lv 50
    How do they skip the enemies? Do they run through em and let someone die?
    Do they skip enemies by legally slipping through them without being activated?

    First one would bring em a report for exploiting, second is absolut OK imho.
    (0)
    I like Random-Number-Generator
    'cause I'm able to accept that
    a dice normally has six sides
    a pyramid has 5 sides
    a toast has 2 sides
    AND I CAN'T PREDICT WHICH SIDES IT FALLS TO.

  9. #9
    Player
    Mikai's Avatar
    Join Date
    Aug 2012
    Posts
    51
    Character
    Mikai Taiga
    World
    Excalibur
    Main Class
    Pugilist Lv 61
    you cant report on something thats implemented in the game. and speedruns are there because the trash really gives you nothing and you'd waste your time on the Deomn wall for example doing it with randoms i have wasted say over an hour and you have a 2hr time frame to complete that dungeon. Killng all the trash on the way to bosses especially in AK would take over an hour.not counting the times you attempt the bosses Deomn Wall especially.
    (0)

  10. #10
    Player
    nimuniverse's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Sakura Rain
    World
    Kujata
    Main Class
    Arcanist Lv 50
    To Jinko, what Ariyn is saying is that: before the party dies from your suggestion of threats, cast instant raise on healer (since I am a smn, i know what she means, i have access to instant battle rez). Healer don't accept raise till all party died and monsters leave. Then healer rez and raise the rest. Got it now?
    To Feilina: Yes tank ran and agro every mob and the party follows. In the boss room, tank goes left, the rest go right. Tank died, mobs leave, then healer go raise tank.
    There's easy way to make it so there's no speed run. Make it so that once anyone steps into boss area, boss agro that person. 15sec later, area is sealed. And all the mobs that followed from outside area stays in the area till all party member died. Also even if you cast instant raise and accept, you will be targeted by the boss since it is set to agro anyone within the area. There goes your speed run. Simple. If SE want to, they can do it. They allowed speed run simply because of the need for tomes.
    Image, you play 2 hours a day. You wait an hour for DF. And one DF takes an hour to clear. How are you going to get necessary tomes to get gear? Speed run is a necessity for casual gamers. Unless they put crafting recipes so that darklight equivalent gear can be crafted, then speed run must stay.
    (2)
    Last edited by nimuniverse; 09-10-2013 at 01:08 AM.

Page 3 of 16 FirstFirst 1 2 3 4 5 13 ... LastLast