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  1. #1
    Player
    Conna's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Kaos Conna
    World
    Diabolos
    Main Class
    Arcanist Lv 71
    /sigh what you have to understand is it already requires a huge amount of tomes to gear up. Why in the world would i want to have 45 min runs for 80 tomes...when i need 1320 "just" for 1 piece. Grinding for hours for just 1 piece of gear would get ridiculous especially considering that some people have more than one job to gear up.
    (0)

  2. #2
    Player
    Conna's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Kaos Conna
    World
    Diabolos
    Main Class
    Arcanist Lv 71
    Sorry, but if you played FFXI did any of you "ambiance" seekers clear trash to bcnms like for storyline or did you sneak/invis past as much as possible (don't lie you avoided aggro like the plague) this is, because the first time you run a dungeon its fun and exciting, but why should that require the tedium of constant pointless encounters. Oh and btw you'll have to run AK about 60 times so have fun with your near hour runs.
    (1)

  3. #3
    Player
    Warpune's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Iturgen Hemdall
    World
    Odin
    Main Class
    Dark Knight Lv 80
    Hah, exploitters just whine now since they have to actually do something to accomplish the dungeon. This is hilarious.
    (0)

  4. #4
    Player
    Jirnelle's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Aryiana Whitesoul
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    As a tank I found it a bit annoying when TOLD to speed run it.. hello you paying my repair bill? What they really need is a gear check, people are going into AK as soon as they can and they are not putting out the DPS needed to complete the place no less in time.
    (1)

  5. #5
    Player
    Thyrllan's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Kurald Thyrllan
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Saw someone else suggest this, but make every trash mob drop a tomestone. It takes too long to queue up. If trash had an incentive we would kill it. Spending time to kill trash mobs, only to have ONE player receive a single gil is infuriating.
    (0)

  6. #6
    Player
    Arksniper's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    122
    Character
    Ark Sniper
    World
    Excalibur
    Main Class
    Miner Lv 50
    For all the people thinking that this fixes rage your sadly mistaken. This will only compound issues where crappy dps players are raged at or people leave the instanced before starting.

    After all now that you have to clear trash, dps needs to be strong to clear quickly and people won't bother putting up with poorly geared dps who typically wouldn't clear the first boss anyway. As you have to waste 10 min getting there through trash.

    1.0 had speed runs right. Even clearing trash properly allowed you to clear cc av in a short amount of time.
    (0)

  7. #7
    Player
    Ruprect's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Ruprect Castiect
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Arksniper View Post
    For all the people thinking that this fixes rage your sadly mistaken. This will only compound issues where crappy dps players are raged at or people leave the instanced before starting.

    After all now that you have to clear trash, dps needs to be strong to clear quickly and people won't bother putting up with poorly geared dps who typically wouldn't clear the first boss anyway. As you have to waste 10 min getting there through trash.

    1.0 had speed runs right. Even clearing trash properly allowed you to clear cc av in a short amount of time.
    No one is going to want to start over with a 50+ minute queue. People will just grin and bear it.

    And loool at all of the people that told me this was working as intended over that past few weeks in all of these threads.
    (0)

  8. #8
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    New players may not understand this since they are bound to one class atm, but wait until they start to play more classes, they will see that you need... around 5000 tome to fully equip full set of one class full darklight. that is around 60 runs.. If it take 1 hour per round (including queue time), then it take 60 hours per 1 class. now, if you have 8 class then you would have to do this 480 hours which cost more time than your full time study in university semester. if you put 480 hours into study/work, then you would either become top of class or get promoted.
    (0)

  9. #9
    Player
    Ruprect's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Ruprect Castiect
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Alise View Post
    snip
    480 hours would equal 4 hours a day studying for a semester. I feel bad for you if you consider that a lot of time studying/doing work for 4 classes. That seems like a very short amount of time to gear 8 classes in full DL gear. You also forget that you get both types of tomes for running AK which will significantly reduce that number you threw out there as every 2 runs get you 80 of the other tomes, up to 300 a week (I cant remember what the 2 are called right now... Philosophy and something else). IF it was 480 hours to gear all your classes, that is 2 hours a night for less than a year (its actually one fully geared class a month) to fully gear 8 classes in full DL. Do you want it given to you?
    (0)
    Last edited by Ruprect; 09-13-2013 at 12:12 AM.

  10. #10
    Player
    xRitzx's Avatar
    Join Date
    Aug 2013
    Posts
    231
    Character
    Ritz Blitz
    World
    Malboro
    Main Class
    Gladiator Lv 50
    SE obviously read this thread... SE is now punishing speed-run players by forcing them to run the entire dungeon. This is ludicrous. If SE intended on players running the entire dungeon, this mechanism should have been implemented at release. It seems SE tried to respond to people rushing players when they don't want to be rushed. As a result, they wrongly punished the speed-run players.

    Speed runs aren't bad. SE needs to remove this new mechanism and implement something that groups speed run players together and anti-speed run players together so they are separated and grouped with like-minded players. Fix the problem not the symptom.
    (0)

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