Actually, money is generated from nowhere these days. Look into central banks and what money is based on... I'll save you some time, nothing.
guildhest - leves - limited to 4 and 3 every 12 hours - not so great
FATE - no one does those for gil
dungeons - at 50 the repair bills are stupid so you end up losing (I hear it all the time from the FC mates)
quests - will end as will the gil from them
NPC - as a whole they take more than they give
And each one of them also have expenses related to them and the gil spent on those expenses goes into the SE Gil Black Hole.
The only good thing that will come from this SE Gil Black Hole is a forced retardation of inflation.
More Gil = More Prices = Same gil, bigger number.
No thanks.
Last edited by Arkavius; 04-20-2017 at 09:12 AM.
Once crafting becomes non-profitable, then I'll worry. Right now I have made 300k(this doesnt count the gil I made from questing) without crafting from selling materia and relic items. Then take crafting into account and your profits are much larger. You do realize that gil farmers are dumping money into the economy as well by creating new characters and spamming quests, it then gets placed right into the market board by people who waste their real money. This helps slow down inflation with their current system. As others are saying, its really your fault that your poor.
As said 300k is how much I made from selling on the market board from finding items in dungeons and selling materia as well. I haven't included the crafting amount as I don't craft but a friend does. I've made more gil from the market board then I have from leveling 1-50 on my first class. I have more then 500k, but most of it was made on the market board. I don't see and issue with making gil right now like many of you guys are pointing out.
As it is now, you can make gil without crafting by selling materia and relic items. You should be in a massive surplus. Anyone that fails to look at that is shooting themselves in the foot. Thinking that the gil is draining from the economy slowly is also too early to say as new characters add gil into the economy. You have to remember that Square-Enix is also using this system to combat the inflation that gil farmers cause. They can simply make a new character and add another 200k+ into the market by questing alone. Because of this, the market board will be where you make gil in this game.
Last edited by Adohleas; 09-14-2013 at 03:41 AM.
I am not poor, not by any means but people keep confusing this with personal wealth.
This is not about personal wealth at all. It has nothing to do with how much money you have on your character.
I have all of my crafts except cooking at 40 and above. My husband has cooking around 40 something, and mining and botany at 50. Your argument is invalid.
We did it this way on purpose. I enjoy crafting, he enjoys gathering, and we both enjoy being self sufficient. However, both of us have noticed that if you level only DoW/DoM (as anyone is free to do, again, crafting is a SIDE CLASS) you have a serious gil insufficiency. We leveled this way on purpose, but we also both feel that crafting/gathering should not be necessary. The devs agree with that, otherwise DoH/DoL would be able to progress you through the storyline. When it's more gil efficient for me to just craft new gear rather than pay to repair it, there's a problem. Obviously, again, the devs agree with that or they wouldn't have lowered the price of repairs/dark matter.
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.
After the reduction to repair cost I'm not as worried about level 50 repair costs as I was. Seems like even if you want to run purely combat related activities your 6 leve allowances will cover a full repair for the day. I reserve the right to reverse my opinion once I hit 50 and actually see how much wear comes from running dungeons.
That said if you need to make more cash than that you'll need to level a crafting class and do crafting leves instead. It doesn't look like they'd be that much more until you realize that turning in HQ items triples the gil given, and that the 3 turn in leves can be repeated 2 more times for a total of 9x the stated gil if all 9 items are HQ.
You aren't going to be pulling in the cash that Phogg is listing, he's over exaggerating a bit but he's not far off. You are limited by the 6 leve recharge a day, and some of the more profitable ones will drive you insane by the sheer amount of time it takes to put together the 54 HQ items in that day to turn in. There could be an extremely easy alchemist leve to turn in that could net you the 3500 gil each day, I suspect it's got to be the 35 level one as the level 30 ones I currently have are base 300gil (2700 for a 3x3). I'll check with my alchemist buddy, might lead to me leveling alchemist over the weekend!
If you want an easy one to turn leve allowances into gil, the level 1 armorsmith leve is a 3 x 3 HQ bronze ingots that's ~900 gil per 9 HQ bars repeatable 6 times a day with your leve allowance. That's 5400 gil for 54 HQ bars. The ingredient cost is 54 ice shards, 108 copper ore and 54 tin ore. The copper and tin can be bought off the supplier for 324 gil, and the 54 ice shards can be farmed in about 5 or 6 minutes if you find a good spot and have 100% chance on the shard, which doesn't take many levels in gatherer to achieve.
I think I started making 100% HQ bronze ingots at around 20 in armorer, so you may have to level the crafting class a bit but once you've done it you can pull in a 5k profit each day with about 20-30 minutes of work.
http://forum.square-enix.com/ffxiv/t...02#post1251302
any ideas to fix how things are? This post highlights the problems and shows some possible fixes
Dying remove 2% durability.
Running a dungeon without death from 10 to 25% (depending on dungeons).
Dying is less expensive. (First MMO I see that happening)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.