Good for you but not everyone wants to go the crafting route we should have more options on making GIL some people can stay home
all day and craft craft craft even craft at work....we can't
Solution: Make dark matter obtainable by DoL and make DoH slightly usefull again.
Not sure why they made it so you had to buy dark matter for some reason.
Instead of make Dark Matter obtainable by DoL again, make it a chest drop in high level content like it was in 1.0
It was a happy time to get dark matter 5 after every Ifrit fight ^^
I'll say what I always to people who don't work but complain about not having money. Get a job!
Getting a "job" won't help the economy. Levelling a profession takes money out of the economy by buying materials from a vendor, buying materials from players and selling crafted items to other players (market board takes a cut).
thats because it is your choice to buy from the vendor or farm them i farm everything i need and i make really good money one the AH. yes getting a job well help but it takes time thats why people would rather spend the gil at the vendor then farm there mats the bitch about not having gil its because you spent it on crafting mats. you can make money you just have to put the time in. well what about the people who can only play for like 2 hours. they can make gil too wouldnt be as much as someone with more game time but they can.
I have almost a mil now also, doing quests, playing the market, crafting etc and im only lvl 45... also a TON of gil is constantly being injected into the game. There is a constant stream of fates that are taken down within 1-2 minutes of popping. Each of these gives the 50-100 or even more players zerging them 50-90 gil a each.
If you look at the small picture 60-100 gil per fate doesnt seem like much but when you realize 50-200 players all are getting this reward constantly per fate and among several zones it adds up to hundreds of thousands of gil per hour. Add the gil from duengon runs, quests, selling trash mats/ items to shops from monster drops...
Im just not seeing the problem people complain that its hard to make money but it just isnt true.
I have almost a mil now also, doing quests, playing the market, crafting etc and im only lvl 45... also a TON of gil is constantly being injected into the game. There is a constant stream of fates that are taken down within 1-2 minutes of popping. Each of these gives the 50-100 or even more players zerging them 50-90 gil a each.
If you look at the small picture 60-100 gil per fate doesnt seem like much but when you realize 50-200 players all are getting this reward constantly per fate and among several zones it adds up to hundreds of thousands of gil per hour. Add the gil from duengon runs, quests, selling trash mats/ items to shops from monster drops...
Im just not seeing the problem people complain that its hard to make money but it just isnt true.
Ok, now just take into consideration the fact that you will then need to repair all of your gear at some point, making that gil you just made from fates pretty much invalid.
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