Page 14 of 41 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast
Results 131 to 140 of 404
  1. #131
    Player
    Darkillumina's Avatar
    Join Date
    Feb 2012
    Posts
    234
    Character
    Konstantine Porphyrogenitos
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Right now weaver and leather-working will give you decent amounts of money. Undyed felt and High end skins turned into leathers will sell for a ton more money than simple ores/ingots. Seriously anybody who has weaver and leatherworker leveled should be filthy rich. Toss in Botanist to acquire crawler cocoons for twinthread and you'll be rolling in cash in no time at all. The reason is that plenty of other recipes in other crafts such as armorer require these leathers/felt and if they don't have weaver/leather leveled they are forced to buy them for outrageous prices. Even more so if its a +1. There you now have the secret to make lots of money. Heck leatherworker and farming hippogryphs in Mordhona should make you a rich man by itself.

    That being said, there is a bit of a gap on income in and income out that needs to be addressed. The heinous repair costs don't help either.

    Edit: Not related but why the shit is DM so hard to come by now (GC only) and why the hell is flagging for repairs so much more difficult than it was in 1.0. In 1.2x you repaired like this: Open menu >click repair all > hammer appears above head > wander around Uldah for 1 minute until you were fully repaired. Also I have a feeling Yoshida and the devs are laughing at us for complaining about DM being dropped from treasure chests most of the time in 1.0. "You bastards complain about Dark Matter being plentiful, now see how you like it when you have to farm seals for it!"
    (0)
    Last edited by Darkillumina; 09-09-2013 at 05:17 PM.

  2. #132
    Player
    ShadowKuraido's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Shadow Kuraido
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Again people keep underestimating the amount of gil constantly being introduced into the game via fates. Several hundreds of players are all constantly completing a minimum of 20 fates every 2 minutes thorughout multiple zones everyone of them is gaining gil AND seals.

    I did over 30 fates and my gear was not even 1/2 damaged had I repaired without doing dungeon runs im sure i wouldnt have spent more then 500gil. Netting 2.5k multiple that by a couple thousand every hour and you start to see how much is really coming in.

    That dont even touch all the other incoming gil from other sources that have been discussed over and over and over again.

    People also keep overestimating repair costs for all those people doing fates etc, you hit 3-4 monsters and get full credit, or hit a boss 10-15 times there is no repair cost... the majority of people are NOT running around in raid gear that is super expensive to repair.
    (1)
    Last edited by ShadowKuraido; 09-09-2013 at 05:22 PM.

  3. #133
    Player
    Arcuma's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Luminia Arcuma
    World
    Adamantoise
    Main Class
    Marauder Lv 20
    The simple answer might be found in who Yoshida and his team are, and the MMO background that he himself had. Among the games he played before involvement in the industry were Ultima Online, Dark Age of Camelot and World of Warcraft. All three are notorious for massive inflation of in game currency due to a lack of gold sinking. 1.0 had such plentiful dark matter that efficient tactics or just speedrunners could always come out with profit, potentially huge profit. This means insufficient gold sink. Yoshida's MMO gaming history has been rife with game economies that have succumb to insane degrees of inflation over the years. Naturally, and rather rightly, he has steered this game into a direction that is deflating the economy. Deflation is bad in the long term, and this will likely be balanced by the dailies in 2.1.
    (2)

  4. #134
    Player
    Furious's Avatar
    Join Date
    Aug 2013
    Posts
    334
    Character
    Furious Laughter
    World
    Ravana
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ShadowKuraido View Post
    People also keep overestimating repair costs for all those people doing fates etc, you hit 3-4 monsters and get full credit, or hit a boss 10-15 times there is no repair cost... the majority of people are NOT running around in raid gear that is super expensive to repair.
    Let's say, despite all evidence to the contrary, that there is no cost to fates and you get 100gil per fate.

    Even if that is true, it would take FIFTY OR MORE fates to cover the repairs of ONE AK geared player ONE time.
    (1)

  5. #135
    Player
    ShadowKuraido's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Shadow Kuraido
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Furious View Post
    Let's say, despite all evidence to the contrary, that there is no cost to fates and you get 100gil per fate.

    Even if that is true, it would take FIFTY OR MORE fates to cover the repairs of ONE AK geared player ONE time.
    Wrong 50 fates would give you 7500+ seals as well which is if you wanted enough to buy 5 grade 5 dark matter with 2.2k seals leftover. The point is not for level 50s to farm fates for gil to repair but that thousands of players are constantly running fates to level mains/ alts/ secondary roles/ seals, etc which generates an insane amount of gil.

    I dont have experience with lvl 50 dungeons how long does one take on avererage to complete? How long to wait in duty finder to get in? How many does an average player run per day?
    (0)

  6. #136
    Player
    Deatheye's Avatar
    Join Date
    Jul 2011
    Posts
    93
    Character
    Kitamura Seiju
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ShadowKuraido View Post
    Wrong 50 fates would give you 7500+ seals as well which is if you wanted enough to buy 5 grade 5 dark matter with 2.2k seals leftover. The point is not for level 50s to farm fates for gil to repair but that thousands of players are constantly running fates to level mains/ alts/ secondary roles/ seals, etc which generates an insane amount of gil.

    I dont have experience with lvl 50 dungeons how long does one take on avererage to complete? How long to wait in duty finder to get in? How many does an average player run per day?
    How Long do this 50 fates take? I tried out a Fate pt for the first time today and it was boring as hell... half the time the fate was ending when I arrived... Somteimes you just stand there minutes waiting for something to Pop up...
    5 DM5 but 13 Slots, nearly 3 times that amount is needed, to once repair all your gear. If you find a bad PT all your gear Needs repair after one dungeon...cause if you'r unlucky it will break during the next.
    DF waiting time propably depends on what class/Job you take, till now as Tank beeing lvl 41 most of the time it takes less then 30 seconds.
    Personally right now cause of the high repair cost I avoid to do dungeons as much as possible. But I'd like to do them more cause that's actually contend I like to do.
    (0)
    Last edited by Deatheye; 09-09-2013 at 06:37 PM.

  7. #137
    Player
    Inq's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Striopach A'aingidh
    World
    Diabolos
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LyleVertigo View Post
    Here's a tip,
    Stop using the teleport every time you gotta leave somewhere beyond 5 yalms.
    Here's an even better tip.

    Read the original post, comprehend what the original post is saying, formulate your response and if the response doesn't address the point made in the original post, go back to step 1.

    Some people...
    (4)

  8. #138
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by ananda View Post
    Based on my personal experience, the tradecraft leve is the best money generator in the game. Especially the ones that asks you to turn in 3 things and are then repeatable if you turn in HQ stuff.
    This.
    Especially if you can buy the items cheaper in the AH than the leves give you.
    There are enough money sources. The problem is that people ignore them most. Or nobody would sell Ether under 30 gil.
    (0)

  9. #139
    Player
    Veillette's Avatar
    Join Date
    Mar 2011
    Posts
    35
    Character
    Drifting Ruby
    World
    Tonberry
    Main Class
    Marauder Lv 46
    I still think this is intentional, especially for the legacy servers.

    Just slow down the expense for now, if you think you're going bankrupt.
    (0)

  10. #140
    Player
    Bjinc's Avatar
    Join Date
    Jan 2013
    Posts
    23
    Character
    Iiana Tyinil
    World
    Odin
    Main Class
    Dark Knight Lv 80
    Im really surprised on either 1 how stupid people are, or how lazy they are. So many people complaining about repair costs, if it bothers you THAT much then level a crafting class and REPAIR YOUR OWN DAMN GEAR. The vendor items to repairyour own gear are pitiful costs in comparison to merchant repairing, might be an idea to do it yourself.
    (0)

Page 14 of 41 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast