Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 41
  1. #31
    Player
    Galen_Malchome's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Olwen Malchome
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    This a Million times this.

    Mail between characters would be nice to include items, a nice way to do this would be how Neverwinter Nights has implemented their mailing system.

    There are 2 ways to mail items.
    [character name]@[player tag]
    @[player tag]

    this is very helpful as you can mail yourself with @[player tag] and the mail is accessible by all characters on your account on that shard.
    (0)

  2. #32
    Player
    Galen_Malchome's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Olwen Malchome
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by KisaiTenshi View Post
    Because then people would just buy "one" of the cheapest price)
    So What?

    Either move the Market to a system like GW2 where only the lowest price is shown for goods or make it like EVE. I would prefer EVE as it has the best Market system in all MMOs at the moment that I have seen and I have played many MMOs. Also having both Buy and Sell orders would be awesome.

    However all I see is players putting up large blocks of 50-99 of an item because we have such limited sell slots. I think people would break theirs stacks more often if we did not have the # of auctions being limited per retainer as tightly as they are. Honestly I would prefer there be no stacks when buying or selling items just the item and how many available and how many you want to buy. It would buy at the cheapest price of sell orders and sell at the highest buy order price.
    (0)

  3. #33
    Player
    Amiabelle's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    Schelle Sommers
    World
    Famfrit
    Main Class
    Archer Lv 28
    With regard to quantity buying, why not implement a discount system? Off the top of my head, here's how it could go:
    • Seller puts up 99 superstuffs at 100 gil apeice (total for stack = 9,900)
    • Game asks "Would you like to offer a bulk discount, yes/no?"
    • If Seller answers Yes No, the stack must be sold as is (any Buyer must buy all 99)
    • If Seller answers No Yes, the "standard discounts" will be displayed on the Market Board

    The "standard discounts" would be
    • Buyer buys 1-10 items, pays full price (100 gil per item)
    • Buyer buys 11-25 items, receives 5% discount (95 gil per item)
    • Buyer buys 26-50 items, receives 10% discount (90 gil per item)
    • Buyer buys 51+ items, receives 20% discount (80 gil per item)

    Seller wins because they can list more items in fewer spaces, while still being accommodating to Buyers who don't want/need a full stack. Buyer wins because they can purchase as much or as little as they need.
    (1)
    Last edited by Amiabelle; 09-24-2013 at 05:02 AM. Reason: Whoops! Goofed up the Yes and No options!

  4. #34
    Player
    ilKhan's Avatar
    Join Date
    Sep 2013
    Posts
    57
    Character
    Leo Halivan
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by Amiabelle View Post
    With regard to quantity buying, why not implement a discount system? Off the top of my head, here's how it could go:
    • Seller puts up 99 superstuffs at 100 gil apeice (total for stack = 9,900)
    • Game asks "Would you like to offer a bulk discount, yes/no?"
    • If Seller answers Yes, the stack must be sold as is (any Buyer must buy all 99)
    • If Seller answers No, the "standard discounts" will be displayed on the Market Board

    The "standard discounts" would be
    • Buyer buys 1-10 items, pays full price (100 gil per item)
    • Buyer buys 11-25 items, receives 5% discount (95 gil per item)
    • Buyer buys 26-50 items, receives 10% discount (90 gil per item)
    • Buyer buys 51+ items, receives 20% discount (80 gil per item)
    This. This makes sense.
    (0)

  5. #35
    Player
    Galen_Malchome's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Olwen Malchome
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    While that sounds like a nice system it fails the KISS method. Either allow one to buy part of a stack or don't. But making fancy break points that work for you may not work for another or the discount scaling may not be right.
    (0)

  6. #36
    Player
    Zebyxus's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    158
    Character
    Zebyxus Starshadow
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by TyrsofFayt View Post
    I would like to see an option for voice chat for the PS3 players. Preferably a set up for a small group or party to help coordinate with those that don't use keyboards so well, it gets so tiring having to wait every 5mins while someone your talking with has to type a reply.
    Voice chat system period, it's a lot quicker for us PS3 players and certainly for our PC counterparts to just simply talk than to type, especially mid-fight when there's a heap of things going on and you have to stop to type out alerts for the most important, which leads to a quick death for you, and the party possibly.

    I also agree with the player who suggested the EVE Online style marketplace (sorry I forgot to add your post to the quotes here) as just the simple act of being able to post 'wanted' style ads will basically make the markets function a lot faster without items sitting around forever waiting for the off chance of someone possibly wanting them.
    (0)

  7. #37
    Player
    Zoet's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Zoet Velo
    World
    Excalibur
    Main Class
    Thaumaturge Lv 31
    I just wish I could still PM people while in dungeons or during dialog with an npc :/
    (0)

  8. #38
    Player
    MalcolmReynolds's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Malcolm Reynolds
    World
    Diabolos
    Main Class
    Lancer Lv 50
    Quote Originally Posted by wilfredchen View Post
    Minor improvement to Gameplay/Quality of life....
    • Change the color of the name on players head when they are in party so that party member can spot each other easily especially in crowded area.
    You can already do this. Go to Character Config --> Display Name Settings --> Others --> and click on Party Members.
    (0)
    Take my love, take my land, take me where I cannot stand. I don't care, I'm still free, you can't take the sky from me. Take me out to the black, tell them I ain't comin' back. Burn the land and boil the sea, you can't take the sky from me.

  9. #39
    Player
    wilfredchen's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    20
    Character
    Hikari Mashiro
    World
    Tonberry
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by MalcolmReynolds View Post
    You can already do this. Go to Character Config --> Display Name Settings --> Others --> and click on Party Members.
    Oh, got it, Thank you for the info.
    (0)

  10. #40
    Player
    Tobius's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Tobius Grandiene
    World
    Famfrit
    Main Class
    Lancer Lv 34
    Ability to sort Free Company members list by each field (first name, last name, grand company, current class level, last online, rank, ect...).
    Add join date as an attribute for free company members.
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast