Quote Originally Posted by Soldowner View Post
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I'll tell you what I see from a distance as the healer.
1) WS often. A lot of tanks that I see ws hard and often. Damage=hate, obviously. More actions seems to help too. (at least, that's what it looked like to me as a healer)
2) With multiple mobs, the tanks will often cycle through mobs. Not in a "Okay, I've hit this one. Move to next one." fashion. But if the mob is close to death, feel free to change to the next one.
3) Shield lob. Does fairly good enmity and it's ranged. Will often get a mob to hate you again if the hate scale is just tipped.
4) Self heal, if you have a free moment. I think there's a formula somewhere that says 1hp healed is 2x the hate that 1 dmg done on the mob gets. If not, no worries. That's what us healers are for ^^b.
5) Mark mobs? Helps sometimes w/ DPS's that don't look at the hate meter. Having them on the same mob won't force you to split your dmg and focus.

If you're already doing all that, then it sounds like you're already doing a good job as tank. There will be times where the DPS's will do more damage/hate (as they're designed to). If it happens too often, you might want to look into upgrading your gear. If it's just one person in one party, it's probably just him/her. It happens. Just about all melee's have a way to mitigate hate and they should be doing that. If not, not your fault.

Hope this helps. Good luck out there.