Kind of pointless to start thinking about when they'll increase the cap, that will happen in what, 18 months?
Kind of pointless to start thinking about when they'll increase the cap, that will happen in what, 18 months?
It can take half that for them to decide how the Relic classes would interact with each other, what the skills would be, creating the outfits for each one and then modeling them for each race, combing in the stretch factor of sizes, and then finally creating the quest lines for each one, and lore.
I must say that the idea is very interesting but I feel it will get out of hand quickly. I've heard they want to release at least 2 jobs per class. How many relic jobs would you have per job? 1? 2? so your already talking 8 classes, so 16 jobs, and then 32 relic jobs? FFXI only hand around 20 classes total and while the game is fundamentally different I'm not sure how many more Classes could have been added to FFXI. I would like an addition like this but I don't foresee it anytime soon.
creating an relic job makes all the normal jobs obsolete? better to just add more classes/jobs.
This is actually something that Yoshi-P has talked about. http://massively.joystiq.com/2013/09...expanding-fun/
With the current Jobs, we could maybe expect things like:We then asked Yoshida whether other classes will have access to multiple jobs, much as Arcanists can dabble in Summoner skills. He said that we'll probably see more of that in the future. There will likely be existing classes made able to branch off into other jobs, and he does consider it highly important to have variety and lots of flexibility in the game's class system. Also under consideration is the possibility of combining two jobs to form a third, such as White and Black Mages combining to form a Red Mage.
He also laughed and mentioned that there's a "high possibility" of new jobs debuting prior to future expansions.
WHM+BLM = Red Mage
WHM+PLD = Mystic Knight or Temple Knight (maybe then their white magic will actually do something)
WAR+BLM = Dark Knight
MNK+SMN = Geomancer
MNK+BRD = Dancer?
Hmm, can't think of any others off the top of my head, it's also been confirmed that Ninja is being added, but before they can do that they need to add the Thief class. http://www.mmorpg.com/gamelist.cfm/g...-Prime-13.html
Throwing Ninja into the Mix, we could probably get:But yes, Ninja is coming. They won’t tell us when though!
WAR/NIN = Samurai
Would also love to see a Magitek Class added.
Last edited by Sephirah; 09-21-2013 at 11:32 AM.
I just did a simple research on google for "Final Fantasy Classes" and here's a nice list of previous existing classes/jobs from the FF series we could see in game (which are not yet implemented)
Physical Classes
Hunter
Viking
Mystic Knight
Berserker
Machinist
Gunner
Samurai
Ninja
Thief
Dark Knight
Magical Classes
Devout
Time Mage
Green Mage
Sage (Remember Tellah in FF4))
Alchemist
Mixed Classes
Red Mage
Blue Mage
Geomancer
Beastmaster
Dancer
Gambler
Mime (hard to see how a Mimic would work in game though....)
Manilas StWolf - Level 82 Paladin - Diabolos - Final Fantasy A Realm Reborn
Manilas - Level 80 Human Berserker - Anvil Rock - Guild Wars 2
Manilas - Level 76 Human Warrior - Ares - Knight Online World
Manilas - Level 50 Human Warrior - Turalyon - World of Warcraft
Manilas - Level 150 Human Warrior - Adventure Quest
Thank you for that, but I was not blanking on being unable to think of other FF classes, I was blanking on what other combinations could be made using the CURRENT jobs we have.
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