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  1. #1
    Player
    Laryndra's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Nanaa Mihgo
    World
    Siren
    Main Class
    Pugilist Lv 50
    I like the ideas except for the FATEs. The only reason why i say this is because of how incredibly easy it is to level in FATE parties compared to mining/botany. Levequests for crafting are your FATEs. If you wanna gather, suffer like I and everyone else who got those levels did.

    My favorite idea though is having craftable item pieces drop from dungeons.

    I would change it by making these items untradable and have the crafter be the only one with access to craft the tradeable version. They should be equivalent to whatever level weapon the dungeon it comes out of is, and be a high rate of dropping. (Only those with the appropriate job leveled can lot them)
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    Last edited by Laryndra; 09-11-2013 at 08:49 AM.

  2. #2
    Player
    Koreos's Avatar
    Join Date
    Dec 2012
    Posts
    54
    Character
    Kore Harumi
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Laryndra View Post
    I like the ideas except for the FATEs. The only reason why i say this is because of how incredibly easy it is to level in FATE parties compared to mining/botany. Levequests for crafting are your FATEs. If you wanna gather, suffer like I and everyone else who got those levels did.

    My favorite idea though is having craftable item pieces drop from dungeons.

    I would change it by making these items untradable and have the crafter be the only one with access to craft the tradeable version. They should be equivalent to whatever level weapon the dungeon it comes out of is, and be a high rate of dropping. (Only those with the appropriate job leveled can lot them)
    I think craftable items that are not binding would promote trade and adventurers that have no interest in crafting seeking an experienced crafter's assistance.
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  3. #3
    Player
    Laryndra's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Nanaa Mihgo
    World
    Siren
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Koreos View Post
    I think craftable items that are not binding would promote trade and adventurers that have no interest in crafting seeking an experienced crafter's assistance.
    Unfortunately this leads to a situation where the craft itselfs becomes worthless because everyone can get the base item. Case in point -> Blunt Aeolian scimitar. 10k gil.
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