Quote Originally Posted by ViolanteViridis View Post
I'd love to see all of these, except getting rid of the cap. While it would create a great demand for food, I think that would be broken beyond belief, assuming you had the right amount of Gil, or could make the stuff yourself.

What I'd like to see instead is something like a "hunger meter". Let's say the hunger meter has a max of ten. Drinking Juice would add 1 to the meter, but eating Flatbread would add 3. This meter should also go up the higher your current level for whatever class/job you have on, so the more you progress, the more food you can stack.
This should be something optional, though. There should be no negative effects if the hunger meter is empty.
Everything in moderation. I just think that having a cap next to the stat increased actually confuses people. It should be plain and simple!

The hunger meter is a great idea.

SE does really need to step it up with consumables, they are more trouble than they are worth right now.