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  1. #1
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by zoekwon View Post
    tame dodo and ride!
    http://lodestone.finalfantasyxiv.com...entry?e=164825
    (2)

  2. #2
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Btw by taking out the anima I assumed that would be the end of teleporting not cost-free teleporting.

    I don't see what would be the reasons to use chocobos ever if they keep that lazy feature in the game.

    UNLESS we get to fight on a chocobo. That would kick ass especially if mobs designed for that would also be on the move. Given SE's latest track record of jumping over from where the fence is the shortest I don't think they'll do something that innovative though.
    (3)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Maybe you need to ride a chocobo to jumping over a fence ^^
    I don't know a Lalafel can jump high enough
    (1)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    130
    I want a black Chochobo but with a few yellow feathers here and there. http://i.min.us/iliLna.png
    (1)

    -Maddix Tillie

    http://forum.square-enix.com/ffxiv/threads/8666-Please-make-XIV-Resemble-FF-Franchise-Cities-Need-Color

  5. #5
    Player
    insaneshadow's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Senra Yin
    World
    Ultros
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Sykora727 View Post
    I want a black Chochobo but with a few yellow feathers here and there. http://i.min.us/iliLna.png
    Oh god, I forgot about those chocobos in that game. That would look so bad ass. I just want a green one because it's my favorite color. Light or dark, doesn't matter with me as long as I can ride one and...cuddle it. Or purple. And speaking of cuddling, I want a moogle god damnit!
    (0)

  6. #6
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    I have a feeling the reasons we only have Teleport right now is because they are building a better monster.

    One of the biggest requests in XI before it was released (Poorly) was Chocobo Raising.
    They are probably developing a chocobo raising system including armors and other things so that we could possibly use Chocobos in ways other then just transport.

    Airships and Boats - I don't want to sound like too much of an optimist but I'm guessing that Airships might end up being something LS Companies have which is why there are docks for them everywhere. As well we have been told/hinted that LS Companies will eventually have the ability to work together to do things like build their own ships and go exploring the sea....
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    122
    chocobo raising aside (as i think this was one of the best mount related features of ff11)

    Anima should be left as is. It's amazingly useful to be able to teleport, but if you over use it, your stuck.

    What they need to do is add chocobo vendors at the camps and citys. That work in the same way as ff11. You pay x amount of gil to ride a chocobo until you get off it.

    So, to save anima you can rent a chocobo to run from uldah to horizon to hand in a leve quest or something. This would also give the game a way of removing gil out of the game. (a problem yoshi-p has previously highlighted).

    While this wouldn't make every amazingly happy, it a) wouldn't be difficult to implement, b) would solve several problems at once and c) finally bring one of the largely staple parts of FF lore into the game.
    (0)

  8. #8
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Bongeh1986 View Post
    chocobo raising aside (as i think this was one of the best mount related features of ff11)

    Anima should be left as is. It's amazingly useful to be able to teleport, but if you over use it, your stuck.

    What they need to do is add chocobo vendors at the camps and citys. That work in the same way as ff11. You pay x amount of gil to ride a chocobo until you get off it.

    So, to save anima you can rent a chocobo to run from uldah to horizon to hand in a leve quest or something. This would also give the game a way of removing gil out of the game. (a problem yoshi-p has previously highlighted).

    While this wouldn't make every amazingly happy, it a) wouldn't be difficult to implement, b) would solve several problems at once and c) finally bring one of the largely staple parts of FF lore into the game.

    They can also have areas you can't get too without a chocobo.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  9. #9
    Player
    RinL's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    92
    Character
    Rin Luc
    World
    Cactuar
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Synthesis View Post
    Anyone who woulld like to see chocobo till patch 1.20 instead of anima porting to 0. Say something. Thank you.
    I would *love* to see Chocobos added to the game as soon as possible! Im sure SE has some plans for that though, aside from the normal taxi service.

    I really hope there is an option to raise them like the farm in Final Fantasy 7, then id be on this game 24/7

    Maybe they could be added to the 'casino' some people think might not yet be opened in some of the main cities? Choco racing and betting would be great as well!
    (1)

  10. #10
    Player
    Asaren's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Arawin Starkaiser
    World
    Aegis
    Main Class
    Arcanist Lv 50
    Having anima is good, vote for Chocobo, but remove anima = bad.
    (0)

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