3. This is the point I want to add my opinion to. Honestly, I think FATEs are, at the very least... okay. They do, in a way, replace quests. But only if you party. Unless you're a DoW DPS, or a THM with Swiftcast, you might as well give up trying to hit monsters and focus on healing instead. And I should mention, unless your party is pretty much the ONLY part at the FATE, you're not going to have much to heal. FATEs pretty much suck for casters, because the monsters are dead before our cast times finish. At least give each casting class an instant cast spell with short cooldown or SOMETHING.

5. No, the reward isn't enough. And I'm sure it's random, but dungeons almost NEVER drop DoM gear. And the exp reward does seem to drop dramatically after leveling once.

6. This goes with five. A lot of quests don't even bother with DoM gear. I'm starting to think the game is classist against casters.