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  1. #1
    Player
    Lactis's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Chaosterian Klyne
    World
    Excalibur
    Main Class
    Arcanist Lv 50

    Job Roles In Party's Are Important Too!!

    Before i continue i'd like to say that in time once i really get into the other classes ill edit this to include them.

    Now in the moments that i have done dungeons. I have come across tanks that don't seem to know that all classes are not the same.What i mean by this is... Despite the fact that knowing how to play your job is important each job has its own individuality, such as Summoner and Blackmage

    Summoner despite being DPS Specializes on DoT(damage over time) half of it comes from the Egi.. Summoners useful in drawn out fights and enemies that use cure (miasma lowers how much someone can cure themselves for). Bosses like the first boss in quarn that can kill pets easily pretty much kills damage potentials... expecting a summoner to ruin spam the bees is just not gonna work. Either pray you at least get one other dps (THM, MNK, DRG ,brd[?]) or as a tank throw some dps... its not as if any dps will still attack the main boss you don't need to keep attacking it. (I know some people would say well it's the dps fault, i'm the tank its not my job... but i think your at fault too if you can do something and you don't do it simply because?)

    Scholars Are the healers they may not be capable of pure healing as a whm but they have their uses. for instance Adloquium may not be able to cure big like cure 2 but it adds a magical barrier equal to the amount healed... this means that although it only healed for 235 hp the tank essentially gets 470 hp to play with. its also useful for overzealous healers since its kinda like giving people extra hp especially if you can crit heal. Now at low lvls at Brayfax Longstop we all know the final boss has a KILLER potent poison that can tear through tanks like a nuclear missile would tear through a paper mache ball. If your unlucky enough to get a scholar in your party a simple solution to them not having Esuna is to simply carry Antidotes... Please if your a tank and especially if your doing something you've already done before if you need an antidote please bring some

    I carry echo herbs with me (even tho silence doesn't last that long) because you never know.

    Work with the party you HAVE to make the run successful. A sign of a good player is to adapt to the situation at hand, not scream at someone because they can't do something their job isn't built for. There maybe a tank shortage ATM but don't be arrogant you definitely arn't that good if you can't work around a healer not having Esuna when the game provides various ways to make up any shortcomings that are obviously foreseeable.
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  2. #2
    Player
    Karari's Avatar
    Join Date
    Apr 2011
    Posts
    78
    Character
    Mio Takane
    World
    Durandal
    Main Class
    Archer Lv 35
    Funny you mention this, I just ran brauflox as a SCH then sunken temple as a smn. I was able to easily heal through 4 stacks of poison and had to save my aetherflow for burst dps in sunken temple. We cleared both instances with ease.

    I think it really comes down to the player, and correct me if I'm wrong, but the post is basically stating that we should know the weaknesses of our group because when you have a bad player on your team that weakness is amplified. Be the good player and cover that weakness and everyone should get along fine.
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  3. #3
    Player
    Lactis's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Chaosterian Klyne
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Karari View Post
    Funny you mention this, I just ran brauflox as a SCH then sunken temple as a smn. I was able to easily heal through 4 stacks of poison and had to save my aetherflow for burst dps in sunken temple. We cleared both instances with ease.

    I think it really comes down to the player, and correct me if I'm wrong, but the post is basically stating that we should know the weaknesses of our group because when you have a bad player on your team that weakness is amplified. Be the good player and cover that weakness and everyone should get along fine.
    Your Reply is too far to the extreme. Putting aside individual differences (lag, platform, distractions, emergency, pee and or poo holding and other variables that can crop up unforeseen[ly])citing your own personal experience doesn't really hold weight, just because you may have been able to do it... and i do challenge you to make a video of you healing in brayfax final boss as a sch to confirm not only your claims, but to see if you can do it again. because if your experience isn't replicatable then it essentially means that you were just lucky. Saying it was easy is just mean.. similar to the people in FFXIclopedia who said various abysean NMs were easy solo. Your definition of easy and mine could just be different.

    I'd like to mention the saying... "some can draw and others can draw well".

    Also The point more or less restated and summarized (due to my inexperience explaining things properly i can see where things might have been jumbled... and do trust me i am completely aware of your point and what your saying.)

    But A party is a group of people who work together to complete a specific goal. Each party member has a job each with their own skills and uses. A sch is not a whm and a whm is not a sch. using the same tactics meant for a different job, instead of playing to a persons specific job strengths is just ... i cant even think of a word. it's literally making things more difficult. In FFXI if you needed to go somewhere with high level or aggressive monsters the physical fighters would have silent oils and prism powders.
    Not having an antidote when you 100% are fully aware that poison is that one fight is a killer is just bad decision making. You say you healed as sch with "ease" through 4 stacks of poison i wonder how much faster and stream lined a simple antidote would have made the fight. Not having an antidote is like being a mage and not having an ether even with aether flow (which makes acn class essentially gods of mp). Sure if a sch can heal through 4 stacks of poison lets give that person a good player award. but is someone who can't a bad player? In any rpg where an enemy uses status effects would u not have an item to cure it? even if a spell can cure it. Is it really necessary to make things harder on purpose... Can people work together to play their strengths?

    BTW my definition of a bad player is someone who ignores marks, can't follow strategies, thinks everything can be solved via zerging and people who don't zerg are bad DD's, thinks the whm should kite, doesnt cast esuna(when available and needed).
    Thanks to the duty finder the party set up won't always be ideal, working with what you have. have all members contribute, change strategies to overcome obsticles is just good gameing and over more fun then.... i need 2 drg 1 pld 1 whm... now lets go speed run.

    *Edit* Crap did it again... Play your job and know what other's job can do and plan accordingly... basically what i was saying
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    Last edited by Lactis; 09-09-2013 at 07:26 AM.

  4. #4
    Player
    Karari's Avatar
    Join Date
    Apr 2011
    Posts
    78
    Character
    Mio Takane
    World
    Durandal
    Main Class
    Archer Lv 35
    Don't mean to do a back and forth, but I do agree with what you are saying and I'm sorry if it seems I did not. I did a PUG of Brayflox with a Gladiator tank, and then one with a friend who was a Warrior for my second run through. The warrior was much easier for me to heal, but he also dodged the cone ability instead of trying to tank it like the gladiator did. I also micromanaged my fairy so she was healing before damage was dealt rather than when they dropped below a certain percent. I could go on with the things that made healing Brayflox easy for me; but what you said is also correct: my personal experience doesn't reflect the population as a whole. I had a hard time with Titan (group couldn't dodge and got instant-killed) and Teratotaur (people not cleansing Doom).

    Quote Originally Posted by Karari View Post
    [...]we should know the weaknesses of our group [...] and cover that weakness [...]
    Quote Originally Posted by Lactis View Post
    [...]know what other's job can do and plan accordingly[...]

    Same general message. Only difference is you're saying that if you have a SCH heal before they get their version of Esuna, as a tank/dd you should carry antidotes as it's a low cost item to take a lot of stress of the healer. Being someone who does that will make you a far better player because you are prepared for multiple situations. (Note to players reading this: the price of a couple antidotes is much better than say a repair bill for wiping). I'm saying the same thing except I feel that if someone can play their job well enough, this isn't really an issue. However when queuing for a pick up group you will never really know what you are getting into, so as a good player, you should cover the weaker players by being more prepared.

    A good player can not only play their class well, but also comes prepared to cover the weaknesses of their team.
    A decent player can play their class well, or comes prepared to cover the weaknesses of their team.
    A bad player cannot play their class well (or refuses to try) and comes ill prepared.

    Either way, you should not meet bad players with discouragement, and in fact, give them tips to make them decent players.

    Sorry for the tangent.
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