We have 450 item slots total, far, FAR more than some games give you after spending large amounts of in-game currency buying expansion bags or whatever .. not to mention the massive number of GEAR slots with the Armoury.
So what? This is not other games...this is a game that allows you to have every proff/class on 1 character. I have 9 tools/offhands for crafting and then my weapons...then the lower level ones for my alts who are lower level...etc etc etc....This game has far more things to save than any other game.
Also, there is no where that I have seen that tells you that your item will be destroyed if your inventory is full...Is that good interface NO. So what if it tells me my inv has x spaces left... so what...How about a message saying "your inventory is full what would you like to throw away."
Last edited by Jess_Spark; 09-27-2013 at 12:53 AM.
Silly to argue about space like this. While I agree that you should have a warning before an item is destroyed that allows you to throw away something. Everyone plays different. I am a multi tasker. I mean running around harvesting for something I need to craft and then I see a bunch of diremites someone is not killing (which is rare) and I need to jump over to adventuring and get the much needed hard to get dire stuff. I have a job and my play time is limited and travel is very expensive in this game. We should not be penalized for how we play. Some may be all logical and practical and plan to the max while others are just cramming in as much as they can at the moments they can. Vanguard had great amounts of space and it was so wonderful for crafting, I am not comparing the over all game of Vanguard of course. This game allows you to be very craft oriented if you choose.
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