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  1. #1
    Player
    Pandemonium's Avatar
    Join Date
    Dec 2012
    Posts
    152
    Character
    Pande Monium
    World
    Ragnarok
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Camate View Post
    Hello,

    Currently, when your available inventory space is getting low, a message will appear alerting you to the fact that you're running out of space. This was created so that users could plan accordingly before entering into a dungeon or other content. As such, we do not have any plans for implementing a system that will place items into a pool or similar area in the event that your inventory is full.
    No. Just no.*

    Excess should pool into a temporary bag, or auto into a retainer or something.*

    Your "You get a warning" is no excuse when the current bag system is so horrible. There is no way you can sort, I cannot even manually sort my bags without going to a retainer and deposit/withdraw.

    The fact that there is a +1 of every craft material means that space can very quickly and easily fill up without you realising until it is actually too late.

    One way or another, you have to fix the inventories because the 1.0 inventory system was better, and that is not saying much at all.
    (6)
    Common Sense is a language most misunderstood on the continent of the MMOForum

  2. #2
    Player Bruiser_Cruiser's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    173
    Character
    Skeeter Valentine
    World
    Goblin
    Main Class
    Conjurer Lv 53
    Quote Originally Posted by Camate View Post
    -snip-
    Really wish i could thumbs down this. This sounds like lazyness to me. I know SE has made an announcement about getting some kinda sorting system into the game but this is something i dont expect a pay to play game to have issues with. We need to have a way to open all 4 of the bag windows and drag and drop from each one of them. Currently when i want to move a item to a different bag we have to click the item, then click the number bag at the top, which us pc's players have to guess where it is kinda because the icon of the item covers up the numbers we need to click to switch bags. Poor poor system in my opinion.
    (5)

  3. #3
    Player
    Praesidium's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Holy Praesidium
    World
    Odin
    Main Class
    Arcanist Lv 50
    So instead of commenting why does the game has no system to prevent items to get lost in the void, you all go raging on me for having inventory fulls by that moment, ok.

    Good job white knighters!

    i hope someday u'r hardcore raiding and your item that you farmed 90 times before finnaly drops and it gets lost forever.
    (7)

  4. #4
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Praesidium View Post
    So instead of commenting why does the game has no system to prevent items to get lost in the void, you all go raging on me for having inventory fulls by that moment, ok.

    Good job white knighters!

    i hope someday u'r hardcore raiding and your item that you farmed 90 times before finnaly drops and it gets lost forever.
    If using common sense has become white knighting, then sign me up!

    As it's been said, you have visual icons for all of your inventory. You should never start a dungeon with a full or almost full inventory when you know full well that you are expecting, and hoping, to gain loot from said dungeon. Take care of your situation before it becomes a problem, or is that just too much work for you?

    I never run a dungeon with full inventory. If I notice my inventory is getting to where I only have about 5-10 open spaces available, I start looking at what I can turn into Materia, and what I can sell. Typically when I notice myself getting full the first things to go into my retainer's bags are all of my gathered crafting materials so that they get stacked with mats already in the retainer. Then I start looking at gear, is it something I will be using currently? No, but it is something I plan to use? Put it in the retainer and retrieve it later when I actually plan to level that class/job.

    I have 2 retainers, and even so my first retainer still has a lot of room left.

    You shouldn't call people white knighters just because you failed to prepare yourself for a dungeon run(s). Let me guess, you also have a problem remembering to repair your damaged gear too?

    I've never had to worry about ending up in a situation like you put yourself into, and I never will. I do the prep work when needed.
    (8)

  5. #5
    Player
    Chiruru53's Avatar
    Join Date
    May 2012
    Location
    Gridinia
    Posts
    108
    Character
    Escaped Retainer
    World
    Gilgamesh
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by Praesidium View Post
    So instead of commenting why does the game has no system to prevent items to get lost in the void, you all go raging on me for having inventory fulls by that moment, ok.

    Good job white knighters!

    i hope someday u'r hardcore raiding and your item that you farmed 90 times before finnaly drops and it gets lost forever.

    I don't think white knights means what you think it means. They're saying you should probably pay better attention. There's numerous ways to see if your bags are full. Maybe you can equip the dodo eggs as a helmet or something. Also, way to to be a hypocrite and whine about them raging on you when you do the exact same thing. GG, GG.

    Quote Originally Posted by fides5566 View Post
    BS. When you keep an item in the inventory it need to keep only the ref ID of that item or may be some small extra information as meterias. But it should be really small and no way that can cause memory constraints.
    Do you have any idea how much information would be needed to be stored across THOUSANDS of players for their gear?
    Do you even know what you're talking about? No. What, you want infinite bagspace? Gimmee gimmee gimmee, but gimmee never gets.
    (1)
    Last edited by Chiruru53; 09-09-2013 at 04:15 AM.

  6. #6
    Player
    fides5566's Avatar
    Join Date
    Nov 2012
    Posts
    14
    Character
    Gaia Vinlands
    World
    Midgardsormr
    Main Class
    Marauder Lv 27
    Quote Originally Posted by Chiruru53 View Post

    Do you have any idea how much information would be needed to be stored across THOUSANDS of players for their gear?
    Do you even know what you're talking about? No. What, you want infinite bagspace? Gimmee gimmee gimmee, but gimmee never gets.
    Please, I worked as a programmer before it's not that big deal anymore. It's not like we keep all item's information as a full raw data, we just link the "ID" of an item to that character's inventory. It should be like 2-8 bytes at most per item.

    I don't have problem with the inventory just hate some people in this forum love to give false information. And they have to fix what OP said. At least send the item to the mail or give it to other party member instead of just destroy it.
    (1)

  7. #7
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by fides5566 View Post
    Please, I worked as a programmer before it's not that big deal anymore. It's not like we keep all item's information as a full raw data, we just link the "ID" of an item to that character's inventory. It should be like 2-8 bytes at most per item.

    I don't have problem with the inventory just hate some people in this forum love to give false information. And they have to fix what OP said. At least send the item to the mail or give it to other party member instead of just destroy it.
    Going to try doing simple math on this:

    100 (self space)
    350 (2 x 175 retainer space)
    334 (13 x 25 armoury slots + 9 job crystals)
    -----
    784 spaces

    (I left out other kind of spaces like cabinet in our Inn room or crystals for example, since I have no accurate way to count them all)

    Assuming each item takes 8 bytes like you said, that's 8 bytes x 784 spaces = 6272 bytes.

    If there's 100.000 players registered, that's 627.200.000 bytes.

    Even if SE were using advanced database engine (object-oriented dbms for example), that amount kinda big.

    Still... if we granted more space available, I can bet your ass that everyone will gonna make use of it. (especially those who plays TES series like Skyrim. lol )
    (0)

  8. #8
    Player
    Kahlyn's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Kahl'yn Dorannor
    World
    Gilgamesh
    Main Class
    Archer Lv 26
    Quote Originally Posted by BobbinT View Post
    Assuming each item takes 8 bytes like you said, that's 8 bytes x 784 spaces = 6272 bytes.

    If there's 100.000 players registered, that's 627.200.000 bytes.

    Even if SE were using advanced database engine (object-oriented dbms for example), that amount kinda big.
    Uhm, not that I'm disagreeing with your general concept, but I have photographs that size. That's ~600 MB. I assume (from 12 years as a DBA) that the DBs here are *considerably* larger than that. By a factor of 10,000 or so, at least. I've managed DBs for less complex systems that hum along just fine in the 2-3 terabyte range.

    A bigger problem would be players managing inventory space - at a certain point, you forget where things are. Heck, I'm considering alphabetizing the fish I've caught, 'cause there's like four pages of them in my retainer. Any process analyst will tell you that, while the idea of infinite choice sounds nice, people actually operate better under explicit limitations.
    (4)
    --Kahl'yn Dorannor

  9. #9
    Player
    Returnee's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Lelorr Rellori
    World
    Ultima
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BobbinT View Post
    If there's 100.000 players registered, that's 627.200.000 bytes.

    Still... if we granted more space available, I can bet your ass that everyone will gonna make use of it. (especially those who plays TES series like Skyrim. lol )
    I know they're different games, but I'll point out again the guy I linked earlier in Eve Online that owns over 9000 items not counting duplicates. That guy is obviously a rare case, but most Eve players probably have 100s or 1000s of items scattered throughout New Eden. I seem to recall Eve having around 300,000 (active) subscribers at one point, so their db definitely gets a workout.

    Since you seem technically minded, here's a blog by one of Eve's developers talking about one of the issues they've run into Eve's unrestricted inventory sizes; it seems space wasn't mentioned as a concern, actually, but item IDs were:

    http://community.eveonline.com/news/...for-everybody/
    (1)

  10. #10
    Player
    DeadlySwordz's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Deadly Swordz
    World
    Behemoth
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Praesidium View Post
    So instead of commenting why does the game has no system to prevent items to get lost in the void, you all go raging on me for having inventory fulls by that moment, ok.

    Good job white knighters!

    i hope someday u'r hardcore raiding and your item that you farmed 90 times before finnaly drops and it gets lost forever.


    like others have said, you have 100% visualization of how full your bags are. no one elses fault but your own for not knowing how full your inventory is. also, like others have said as well, you have retainers to store stuff.
    (1)

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