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  1. #11
    Player
    RathSkybreaker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    Archer Lv 90
    Bard is the easiest atm, you literally hit like 5 buttons, song when needed. It is not hard to out DPS other jobs in fights like Titan with a well geared bard.
    (0)

  2. #12
    Player
    Cairn's Avatar
    Join Date
    Feb 2012
    Posts
    227
    Character
    Lil Cairn
    World
    Masamune
    Main Class
    Gladiator Lv 50
    Agree with ARC/BRD.
    (0)

  3. #13
    Player
    MrSmiley's Avatar
    Join Date
    Jul 2011
    Posts
    630
    Character
    Crysta Elizabeth
    World
    Lamia
    Main Class
    Bard Lv 90
    wow, a lot of people don't know how to play arc/brd o.o well then...
    (1)

  4. #14
    Player
    Korvaene's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Kor Vaene
    World
    Ridill
    Main Class
    Conjurer Lv 36
    I would say they're all easy to play, since there is no teamwork required in FFXIV like there was in FFXI.
    (0)

  5. #15
    Player
    Jayded's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Jayded Phoenixfire
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Definitely arc/brd, it's by far the easiest.
    (0)

  6. #16
    Player
    Shunye's Avatar
    Join Date
    Sep 2013
    Posts
    74
    Character
    Shunye Windlash
    World
    Diabolos
    Main Class
    Archer Lv 70
    define easiest....
    (0)

  7. #17
    Player
    HoroBoro's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Marisa Kirisame
    World
    Cactuar
    Main Class
    Thaumaturge Lv 55
    mmm.. Here's what I do to play BLM at level 45

    There's your standard Thunder(pick your number) > Fire 3> fire.... Ice3 > Thunder/Scathe depending on health of mob> Fire3> fire...etc rotation

    You can't macros. Firestarter and thundercloud procs way too randomly and you need to cast Thunder/Fire3 when those proc. Also, sometimes you have to watch your mana or you won't be able to use Ice3 at the end of your combo and that really messes up everything. You can use a ether or convert when that happens, but it's still an unpleasant scenario to be in. Always be on Astral Ice via Transpose if necessary after fight ends so you have full mana on the next one.

    You have to watch if a mob is going on your healer too so you can Insta sleep it. Sleep if there's magic damage on Tanks because their magic resist is not so good. Apocatastasis in case there's some elemental AOE that will put your healer in an uncomfortable place (Garuda). If your party is doing well, you can use swift cast on Thunders or Fire 3 for extra damage. Otherwise save it for emergencies. Don't forget to use raging to do max DPS on last leg of boss fights when all hell breaks loose.

    Also, after Ice 3 there's a lag dependent chance that you can cast 2 fire spells super quick. Same with Fire 3/ Ice Spells. Oh and finally Scathe on the last tick of heath to max DPS.

    I don't have Quelling Strikes or Eye For an Eye, but usually you pull aggro from tank with first few spells, so I would use Quelling Strikes there. Eye For an Eye would be great at reducing damage. Bio, and Lethargy - I seem to forget a lot, but I guess it's useful for keeping Boss damage down. Actually I'm not sure Lethargy actually works on most things you want it to work with.

    Manaward and Surecast are very situation. I.E. as a BLM you should never be taking so much damage that you need to tank or in a situation where your cast is interrupted, but it still happens, so those are useful do 1 or 2 actions before you die a painful, dishonest death (or perhaps save you from it XD).

    I have not found a use for Freeze.

    Can't wait to get Aetherial Manipulation, Manawall, and Flare
    (0)

  8. #18
    Player
    Astralis's Avatar
    Join Date
    Aug 2013
    Posts
    263
    Character
    Astralis Luneglade
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Bard and Archers. You can never play a bard or archer wrong. You can shoot while running, you have a backstep skill, you have out of gcd skills. Basically you need to be a e year old to fail a bard.

    Sure they have proper rotations as well, but messing up with the rotation doesnt affect them much compared to other dps
    (0)

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