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  1. #1
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Haven't tried the patch yet, but this is good news if so.

    Now they need to lower the cost for provoke, taunt, and all self-buffs, just like what they did to ferocity, raging strike, featherfoot, foresight, and bloodbath.
    (0)

  2. #2
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Nuuuuu self buffs are already mostly 0 stamina costs. since stam gain is faster theres no need to reduce provoke and taunt any lower.
    (0)

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Reika View Post
    Nuuuuu self buffs are already mostly 0 stamina costs. since stam gain is faster theres no need to reduce provoke and taunt any lower.
    Only Ferocity and Raging Strike are 0 stamina (as far as I can recall offhand)

    Shield skills take a lot of stamina, emulate, obsess, profundity, blood rite, Ambidexterity (why does this even cost stamina at all?? It doesn't make any sense and is useless), and a whole bunch of others all take up stamina.

    Having to use them all is quite tedious, and reducing their stamina costs would be one way to streamline the combat a little better.
    (0)

  4. #4
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    voke shouldnt be no stamina, the whole science of tanking is balancing your stamina costs, if voke goes from tp weaponskill to none, i dont see how that doesnt drastically alter the balance of the game
    (0)

  5. #5
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I'm still not seeing any of this stamina regen increase. I've done a bit of fighting and it seems to regen at the same rate.
    (0)

  6. #6
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    one of my wish list! has been granted!

    but I request removal not just increase speed
    (0)

  7. #7
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Maybe its just broken timers? I not tested this but what I do know is if you stay logged in for a long time, your timers will go completely out of sync. Though it usually takes like 10-15 hrs to do and servers only been up 5hrs.

    You can get it to so much as never going down at all because the timer sync is way off though that doesnt mean you can spam actions because the server is still in sync, just not the game.

    But if you're still able to do actions at exactly the right amount and not have to wait, then i guess it has been increased. A good way to test is to use some of it up then hit full-bar skills (Tranquility for example), if it doesn't go off immediately when your full, your stamina is out of sync and recharging to fast.
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Stamina bar is fail. -_-
    (0)

  9. #9
    Player
    Zezil's Avatar
    Join Date
    Mar 2011
    Posts
    81
    Character
    Zezil Debaron
    World
    Masamune
    Main Class
    Lancer Lv 50
    ....may it will cut down damage that monster take from player for balance stamina speed... or monster after this will more hard then before that why need player active for stay alive... if monster more strong and more sp give but not use time so mush kill but it excite fight.. i will thx SE for 1000 time for that .. lol brainless fight kill more and more for lvling is.. so suck
    (0)

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