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  1. #1
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    I joined a FATE party once today, and I can say that the experience is pretty high. However, I'm not the type to zerg through a game's content to endgame - I like to enjoy the game as I move along (especially this game because of the awesome soundtrack), so I'm not likely to spam FATEs for a while. I also like working with others in dungeons, and trying to help others if they're newer.
    (2)

  2. #2
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Yes the experience earned is that bad. The first time gives you a small bonus, and you get a bonus if someone in your group is new (about the equivalent of a single quest at your level).
    (1)

  3. #3
    Player
    luciferbelmont's Avatar
    Join Date
    Aug 2013
    Location
    Chicago
    Posts
    77
    Character
    Lenneth Valhalla
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Yes lets power level through the game in 2 days give dungeons and everything 100x more exp. If you want to level really fast to max level I recommend mobas.
    (0)

  4. #4
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    I love running Dungeons also...my favorite part of the game besides the primal fights of which I have only done Ifrit so far...what level do you get to do the next one???
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  5. #5
    Player
    V1V1's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Vivi Ornitierr
    World
    Siren
    Main Class
    Thaumaturge Lv 50
    do fates in the "mines" 100k+ xp
    (0)

  6. #6
    Player
    Feyniphia's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Sophie Kiri
    World
    Jenova
    Main Class
    Conjurer Lv 60
    I prefer to dungeon to level up, since I wanted to make myself a better healer/Tank, I practice those dungeons. ^_^ I don't really like to level extremely fast, gets me bored.
    (1)

  7. #7
    Player
    Genesiser's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Flig Neldajoa
    World
    Goblin
    Main Class
    Blacksmith Lv 50
    This is something I realized earlier today and it explains why dungeon xp doesn't compare as well to fate grinding. The reason is because you can only get xp chain bonuses for one level which is the minimum level you join. For example, I was doing copper mines a few times to level up with my lancer at level 18 and the enemies were giving ~350-400 xp per kill. When I went to the same place as a monk where the enemies were the same level as myself, I saw a huge jump in xp because of the chain bonuses. With my lancer at 18 and no chain bonus the instance gave me ~30k xp. When I went there on my monk at level 17 I had gotten ~45k xp.

    So basically, if they allowed you to get xp chains no matter your level inside an instance group, it would dramatically increase the xp gain from them and we would have more options for good xp other than fate grinding when you are leveling up a class that has no quests left to complete.
    (0)

  8. #8
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    And FATE grinding gives you more Company Seals than you can hold.

    While the dungeon/quest grinders get to 50 and have to grind FATEs now for seals, the FATE grinders could have ranked up all the way to the top and have enough seals for a full set of iLv 55 gear.

    FATE grinding is also more efficient because they're all just a zerg-fest. Dungeons however you can wipe, DPS can be slow, you could run into trolls, etc. In a FATE, it doesn't matter at all what everyone else are doing. They might as well be NPCs.

    So on the one hand you have everything to gain by running FATEs, on the other hand you keep losing out on stuff here and there if you grind dungeons.

    I believe people who grind dungeons now are only those who really love dungeons. Or want some particular drop from a dungeon.

    Now to be fair, the design intention was to let players do a good mix of everything. Do dungeons every now and then, run a FATE if you're close by, take a detour while questing to complete your hunting log, etc., so dungeon grinding shouldn't be the "best" leveling grind anyway.

    But then the same applies to FATEs. That's why we think it's not balanced properly. In my opinion FATEs should not spawn so frequently, and they should last a lot longer than the 3~5min rush they are now. Make them few but very rewarding. This locus swarm FATE zerging army in some zones is so sad that I am tempted to join them all the time. :3
    (2)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  9. #9
    Player
    KylePearlsand's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    351
    Character
    Khona'ra Nhaja
    World
    Sargatanas
    Main Class
    Bard Lv 100
    I got to level 40 on Brayflox while trying to get the Battlemage's robe. It's not bad but not the best way to level.
    (1)
    Last edited by KylePearlsand; 09-08-2013 at 04:11 PM.

  10. #10
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    It's not so bad. I spent 3 days at Brayfox, hunting for battlemage set and I got to lv43 from 32.

    Holy cow, the battlemage robe is very hard to obtain.
    (1)

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