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  1. #1
    Player
    AdamChattaway's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    91
    Character
    Sakura Kensei
    World
    Odin
    Main Class
    Paladin Lv 90

    Is Dungeon XP really that bad?

    Well people say fates are best, but im lv 44 and doing a fate gives me like 10k XP with gold, but when i went to the lv 41 and 44 dungeons i was getting 1.4k XP per mob, mobs are ing roups of 3-4 so that's 4-5k XP per mob group that takes a few mins to kill, the fact you can kill these constantly all the way through the dungeon seems pretty good.

    Now i tried to lv on fates on the snow zone and i was stood for 5 min waiting for one, then if i could get to it in time and get gold/silver id get 10k in 5-10 min, so are dungeons really as bad as people think? because from where im sat it seems dungeons are much faster and more enjoyable and constant...
    (2)

  2. #2
    Player

    Join Date
    Aug 2013
    Posts
    37
    Dungeons are way more enjoyable. However, fate allows you to level twice as fast when you join a group and just tag mobs in fates. Anyone trying to level fast will NEVER run a dungeon and just grind fates. It is a terrible design.
    (4)

  3. #3
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Well, since you're a tank, you won't have to wait for queues. Most people are DPS classes, and for them a queue takes at least half an hour, so FATEs are more efficient for them. Some people are doing FATEs while waiting in queue, even.
    (5)

  4. #4
    Player
    AyaneKiwara's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    170
    Character
    Ayane Kiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    It's an exp per minute issue. Yeah, dungeons have a lot of potential exp but a single pull can sometimes take as long as a fate when its zerged and yields only half the experience. Even a dungeon boss can yield 5k exp, but the boss likely takes twice as long than zerging a fate
    (2)

  5. #5
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    I joined a FATE party once today, and I can say that the experience is pretty high. However, I'm not the type to zerg through a game's content to endgame - I like to enjoy the game as I move along (especially this game because of the awesome soundtrack), so I'm not likely to spam FATEs for a while. I also like working with others in dungeons, and trying to help others if they're newer.
    (2)

  6. #6
    Player
    AdamChattaway's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    91
    Character
    Sakura Kensei
    World
    Odin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by zx10r View Post
    Dungeons are way more enjoyable. However, fate allows you to level twice as fast when you join a group and just tag mobs in fates. Anyone trying to level fast will NEVER run a dungeon and just grind fates. It is a terrible design.
    How does this work? i see people asking for fate groups and when i joined one i gained no more XP for completing it? and most of mobs were already tagged so i gained a pathetic amount of mob XP, is it really worth grouping for fates? for some mob xp? i never seemed to gain much at all by this.
    (0)

  7. #7
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Yes the experience earned is that bad. The first time gives you a small bonus, and you get a bonus if someone in your group is new (about the equivalent of a single quest at your level).
    (1)

  8. #8
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,134
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by AdamChattaway View Post
    How does this work? i see people asking for fate groups and when i joined one i gained no more XP for completing it? and most of mobs were already tagged so i gained a pathetic amount of mob XP, is it really worth grouping for fates? for some mob xp? i never seemed to gain much at all by this.
    You get the same EXP for completion, but you get EXP for every enemy your party "claims" (name is red instead of purple).
    (0)

  9. #9
    Player
    luciferbelmont's Avatar
    Join Date
    Aug 2013
    Location
    Chicago
    Posts
    77
    Character
    Lenneth Valhalla
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Yes lets power level through the game in 2 days give dungeons and everything 100x more exp. If you want to level really fast to max level I recommend mobas.
    (0)

  10. #10
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    Quote Originally Posted by Tsukino View Post
    You get the same EXP for completion, but you get EXP for every enemy your party "claims" (name is red instead of purple).
    I have not tried running FATES with a party yet but I do them alone and get gold almost every time and get great XP. Some classes/jobs just do better at them than others IMO. Since I am playing a BARD I can just target one mob and then Quick Knock and smash everything so my claimed mobs is excellent. CNJ and PUG seem to have major issues though because they target one at a time. I think that is why Players are using a Party so that they can "share the wealth".
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

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