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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865

    [dev1056] An exercise in redundancy.

    I don't think we need large 3D text effects telling us what kind of party we have.

    The fact that we have two kinds of Comradery buff effects for the party is enough to tell us what kind of party we have.

    0-3 Party Members = No buff

    4-7 Party members = Buff

    8 Party Members = Max buff

    Easy enough. This isn't Hello Kitty Online.
    (7)

  2. #2
    Player

    Join Date
    Apr 2011
    Posts
    4
    I dunno... sometimes I don't know how to count. Very exciting. ;-)

    /sarcasm off
    (3)

  3. #3
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    [SIZE="7"]BUT WE NEED HUGE TEXTS!!!![/SIZE]
    (9)

  4. #4
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Reika View Post
    [SIZE="7"]BUT WE NEED HUGE TEXTS!!!![/SIZE]
    ^this

    /10char
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  5. #5
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Anything that makes the game less boring looking is fine by me.
    (8)

  6. #6
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    I can't belive you are complaining about that. Does it really matter?
    (5)

  7. #7
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I'm not complaining. An addition is an addition. NOW what they need is huge txts for debuff effects, and for indicators of what long-cast skill the enemy is using, instead of having it just show up in chat log.
    (1)

  8. #8
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    They're a tad unnecessary but letting them stay causes no harm. This didn't really need its own topic.
    (0)

  9. #9
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    *grabs popcorn*
    (5)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    There hadn't been a thread discussing it yet, so I decided to put it up.

    It really is redundant...

    What was the point of implementing it, other than pointing out the obvious?
    (1)

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