I don't understand the lazy design accusation. They created dailies and dungeons too. It's more of a tweaking the EXP gains issue. Not laziness. Lots of fates are imaginative and fun the first few go rounds.
I don't understand the lazy design accusation. They created dailies and dungeons too. It's more of a tweaking the EXP gains issue. Not laziness. Lots of fates are imaginative and fun the first few go rounds.
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