I'm sure everyone has an issue with is rendering priority.

I play on ps3 an when I can't really participate in fates that have more than 15 people at once. I usually never see a single enemy for the duration of the fate while my ps3 struggles to render every single person participating an effects of spells and movements. Is it possible to create it so that enemy mobs have first priority then party members there after? Correct me if this is not a possibility or if this has been posted before and I will move on.