Quote Originally Posted by YanDere View Post
1 weapon every 9 fights means when you win the 9th time you get the weapon, not a run less not one more.
11% means you drop it at first try, at 10th, at 100th, but you will PROBABLY drop it around 10th.
Maybe something wasn't lost in translation -- you just don't understand stats. That's ok.

Do you have a point to contribute aside from misunderstanding what drop rate means? If you think the drop rate is great, I suppose we'll just have to disagree on what makes a game fun -- for me, almost mindlessly running the same encounter every night for weeks just praying a server kicks out a certain number isn't really engaging or fun. I'd prefer *some* kind of reward for progress -- like maybe a single Ifrit-specific token, and you get 50 and can turn in for the weapon rather than just praying to the gods of RNG.