Are you sure you're pinging a game server? That IP address in the OP doesn't match what I've seen for the NA/EU Datacenter located worlds or the NA/EU Lobby server which all start with 199 (Toludin's trace through command line uses a 199 address which I would assume is Famrit's). The packet loss in the OP is definitely at the end of the traceroute so there's a good chance it's server end. The question is is that actually a server's address. I routinely get 100% packet loss hops in between myself and the destination but those are fairly meaningless (means routing hardware/software is set to block ICMP). Loss at the destination is the important thing.