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  1. #1
    Player
    Stalkster's Avatar
    Join Date
    Jul 2013
    Posts
    101
    Character
    Sir Stalkster
    World
    Behemoth
    Main Class
    Gladiator Lv 50

    The Stone Vigil(last boss question)

    I'm just looking for info to take less damage as a tank.

    On the ground>
    1:Breath seems cant evade it/stun it. Anyway to lower damage from it? Say less damage if strafing to the side? Seemed about 1.2k'ish either way.

    2:Rime w/e. I tryed to stun it seems boss is immune to stun. I tryed to range it a few times didn't work. Even tho the aoe animation is around him is it really around the tank? Mages where not getting hit with it. looked like drg was getting it with it regardless.

    I been spamming dungeons since this is my 2nd job and don't really wanna burn myself on fates. All pugs so ya.
    We timed out so waiting my 15min's and thought I'd ask if there where any tips for these 2moves. When he fly's he's a joke, well seems some people cant evade him..

    I know war is a blood tank, and my gear is all pinks/greens from dungeon spamming so not really a gear issue. just looking for tips for the 2questions really, so the healer don't have such a hard time keeping everyone up.
    (0)

  2. #2
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    1) It can be dodged. Featherfoot will help this if you are lucky enough.
    2) I belive it is just as intend for healer.

    #Healer won't have a hard time keeping everyone up as the only dmg they should take is from rime. Keep your inner beast after frost breath.
    (0)

  3. #3
    Player
    Stalkster's Avatar
    Join Date
    Jul 2013
    Posts
    101
    Character
    Sir Stalkster
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Ya after a couple more runs, Rime is aoe everyone. His breath is just straight up damage also, trying to move to a side etc dose nothing. Overall the 1st run when I posted was just a bad healer really. Well and some how people where getting hit with <don't stand here's> so that made the bad healers time even worse. The dungeon it's self seems to be more healer focused then anything, well assuming your tanking and don't have to worry about the bad tank aspect. Can see the damage taken really go up in this dungeon tho. The side room coming up to the last boss is just terrible(assuming no one has sleep) 2ice spirits + 2w/e the 1 mobs are. Even with the good healers i see them really pushing to keep me up vs some mob groups. I guess if we label them like CC is a "dps check" Longstop is a "Tank check", then this 1seems like the "Healer check".
    (0)
    Last edited by Stalkster; 09-08-2013 at 09:02 AM.

  4. #4
    Player
    Hikozaemon's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    456
    Character
    Hikozaemon Kenkonken
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    run into him=s breath avoided.
    (0)

  5. #5
    Player
    Kyp's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Kyp Halcyon
    World
    Jenova
    Main Class
    Machinist Lv 70
    The cast for his breath is a little quick, like garuda u can just run into him to avoid it if you pay attention to the cast bar
    (0)