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Thread: Guild Tasks?

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  1. #1
    Player
    Benji's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    213
    Character
    Benji Koh
    World
    Leviathan
    Main Class
    Lancer Lv 28
    Quote Originally Posted by Azurymber View Post
    has anyone considered that the guilds will prob request items that you need to craft.... in which case you'll -have- to go to ul'dah because -no one- sells things in the wards in grid or limsa?
    Yeah, that's all these quests are going to be. Quests that lead you to buy items from the Market Wards of Ul'Dah.

    Come on, get real here. SE isn't that dumb.
    (0)

  2. #2
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Benji View Post
    Yeah, that's all these quests are going to be. Quests that lead you to buy items from the Market Wards of Ul'Dah.

    Come on, get real here. SE isn't that dumb.
    .........
    Releasing NMs that glitch and cant be killed for days and not allowing GM's to do anything about it
    Making that one thm ability super-powered so they can essentially solo all the "end game" content like dodore
    Rebalancing SP so that the only viable thing to kill other than leves and behest was coblyns
    Releasing FFXIV without a working UI
    Creating a market ward system that consistently crashed every 6ish hours in ul'dah for months
    Releasing a whole series of quests which are all essentially story-less and either require you to "run here and kill these" or to "run here and talk to these people"
    The entire surplus system which hasn't stopped RMT at all (although the game failing seemed to stop them lol)

    so yeah... they are that dumb....
    (0)

  3. #3
    Quote Originally Posted by Azurymber View Post
    .........
    Releasing NMs that glitch
    Actually if you remember, they were fine and something on the backend started to mess up.

    Previous NMs were never end-game content.

    UI worked, but was sluggish due to serverside code being unoptimized for it (as its server side).

    Now let's look past FFXIV:

    SE released - Final Fantasy 1 - 14 and all in between, Seiken Densetsu 1-5, Romancing SaGa (and variants), VP, Chrono Trigger/Cross/Radical Dreamers, Front Mission series, TWEWY, Kingdom Hearts series and so on.

    All successful series, so no SE isn't dumb, shit happens and a rushed release happened with this game.
    (3)