7. Increase the value of rewards and experience for completing dungeons; Add Bronze and Gold pieces to loot tables, add seals (Low amount) to the completion rewards and increase experience. Give a 30% "mentor" experience buff to players higher level than the dungeon if they have to sync and at least one person is of the appropriate level. This gives incentives to run dungeons, makes helping friends more worthwhile and adds a new gil fountain to the game. I feel we already have really nice gil sinks with the teleport costs, market fees, etc.