Quote Originally Posted by Jennestia View Post
Skirmish - Content designed lore wise to prepare people for the final confrontation with the Garleans before the 7th U.E came to fruition, it doesn't make sense to be here if you completed the storyline.
Hamlets - Removed, they still exist but the system is dumped into FATE.
NMs - FATEs (sorry, gotta face reality.)
Behest - FATEs and those little Guildhest things.
Beastmen Camps - They're just..there...and oh FATEs.
Skirmish- why not do the same thing but with different story.
Hamlets- no need for crafters in any fate, that I know of.
Nm- could be added into special leves(forgot what they were called in 1.0)
Behest- would allow for less of a zerg fest by limiting people.