Skirmish- why not do the same thing but with different story.Skirmish - Content designed lore wise to prepare people for the final confrontation with the Garleans before the 7th U.E came to fruition, it doesn't make sense to be here if you completed the storyline.
Hamlets - Removed, they still exist but the system is dumped into FATE.
NMs - FATEs (sorry, gotta face reality.)
Behest - FATEs and those little Guildhest things.
Beastmen Camps - They're just..there...and oh FATEs.
Hamlets- no need for crafters in any fate, that I know of.
Nm- could be added into special leves(forgot what they were called in 1.0)
Behest- would allow for less of a zerg fest by limiting people.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.