If the GP reset to full when changing to a gatherer class you could spend it all on a node, change to w/e other class and back to you gatherer to have full GP constantly.
Exactly, and if your going to do that might as well make GP act like CP and restore after each node. This would be a simple fix and would help gathering immensely. Even with GP being restored after each node you still will only be able to get a max of about 50-60% chance for an HQ item from each node, unless you get to the 5th chain, so really not all that abusive. While a DoH can almost guarantee a HQ item on every craft.
I agree with the chain moving from node to node...also, why doesn't the percentage of HQ ever go past 15%? If I'm 10 levels or so higher than a node, shouldn't I be better at attaining a high quality hit?
Pretty sure what she meant is what most of us have thought. Which is to say, if I switch classes and switch back to mining shortly after, put the GP back to the point it was at at the time of the first switch.
That would be nice, but for every class. Right now, when you switch from one class to another and back, your MP/TP/GP/CP are completely depleted..
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