

And you're wrong. Standard adsl, ping 140 in canada. Hardly make any differenceNo, my internet connection is not wrong, I live in Italy and servers are in Canada, that's happening just because we don't have a real EU server, where NA people ping 20 ms.
I can play smoothly on any other MMO at around 30-40 ms, because they got EU servers, while SE don't give a shit about EU players
Edit: looks like you are italian too, so we got the same connection.
Nice to see you confirming that some people must defend the indifendible, I'm pretty sure you ping about the same as me.
Also, it's funny when wiping to a boss the excuse it's always the lag. In 1.0 there was REAL lag, and that didn't stopped people to kill ifrit extreme. Apparently here it's different
Last edited by yukikaze_yanagi; 09-08-2013 at 01:35 AM.

"I am the future -- I am metaphor for war..."
Climhazzard <hZd> -- Zalera Server


Haha, seriously? Is this what Europeans think?
I'm sitting at a 160ms connection from where I live in North America (Phoenix, AZ) to Montreal. I have friends who are in Europe who have better reaction times than I do. The fight is very possible even with a high ping, which is only a delay of .016 seconds, noticeable, but not game-breaking. It's a matter of you learning Titan's patterns and perfect execution.
I live in Australia and have my own latency issues, and I can still manage just fine (for the most part). A lot of the mechanics become incredibly predictable after you have done it a few times. Things like Titan's pools that spawn at random places are definitely harder to avoid, but they still come at relatively predictable timers. Hell, I'm sure when they enable modding someone will come up with something akin to WoW's "Deadly Boss Mods" that will give a warning before the pools spawn so you won't have to think.
I was actually arguing against people who whine about 130ms and how it makes the game 'impossible' when players like myself play at double that. It is even worse when people on lower latency perform worse than those on higher latency, but still cry lag.
There is only so much that can be blamed on latency, the rest is poor positioning, failing to adapt, or people not being as good as they think they are.
If my posts seem short or incoherent, I am probably editing the rest in.

This is all that has to be said. Any MMO under 300ms is more then playable. People do it everyday even people in top in guilds in other MMOs. Stop being bad and blaming a data center location for your own short comings.
I'm sure you can't manage anymore after the heart phase when things start to be faster?
Latency isn't supposed to be an additional level of difficulty to titan, NA/JP people get it easy to fight, for others is just harder.
Oh btw, just noticed you live in Australia but you play on a JP server, much closer to you.
Nice try in trying to make your point.
Last edited by Azrael; 09-07-2013 at 08:01 PM.
And yet it is. I'm happy that in just about every other MMO you've had European servers, and have had the luxury of low latency, however if you game from Australia, you're always looking at 200-300ms. Does it suck? God yes. Has ANY company put in a system to counter this? No. You learn to deal with it, and it is possible to deal with. I've yet to encounter truly random mechanics that can't be attributed to a pattern or specific timings, thus making them predictable.
I'm not arguing that the difficulty of Titan's last phase isn't made harder, but the patterns exist. I reiterate; latency can be blamed to a certain degree, however it can be overcome with good positioning, skill and adaptability.
When low latency players fail Titan, it is because they're actually bad? Does having high latency and failing make you inherently better or more skilled than players with low latency that fail?
If my posts seem short or incoherent, I am probably editing the rest in.
I'll turn your question to you in another way. Who is better: player that can beat the content with 20 ms, or players that can beat the same content with 200ms?
After you answer that, also answer: Why?
And yet some Australian ISPs actually get worse latency to JP servers than they do NA servers. You do realise latency isn't based solely on geographical locations right? Especially when it crosses oceans. You also imply that I have never played any other MMO which hasn't had JP servers. Hot tip: Most MMOs (that reach the western market) get European and NA servers only.
Nice try attempting to discredit me in order to support your points though.
Edit: Also like to highlight that players with significantly lower latency than what even the best AU connections achieve to JP servers complain about latency being the big factor for why they fail things. I'd love to play with 100ms (in any MMO), but a life of ~260ms is what most Australians get in most MMOs.
This is a great example of why bad/average players never get better; they blame everything completely on lag, ignore any of their short comings, and don't attempt to come up with ways to work around what they can't change.
Last edited by Jynxii; 09-07-2013 at 08:20 PM.
If my posts seem short or incoherent, I am probably editing the rest in.
Right, I'm pretty sure you choose JP server just because you like playing with them, with a huge language barrier, prefering them to an english speaking server, right?
Surely not because of latency, right?
Ok.
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