Quote Originally Posted by kukurumei View Post
AKA beastmen. Which totally suck because we found that players didn't like it and actually avoided it. It's all fun and games, as long as no one loses as they say.
Huh? Beastmen don't work that way.

Quote Originally Posted by kukurumei View Post
I don't want to be randomly "dead" or wasting valuable time going along my route because of some code in the game to make it more "fun".

That's what started the whole sneak/invisible craze as well as camps in FF11. People didn't want to deal with stupid over powered pests...like Guivre. Though it was fun if a party got snacked on by her once in a blue moon...rarely.
The system I described above in no way fosters the scenario you just wrote about.