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  1. #2
    Player
    ntall1's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Johra Burgers
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I would like to be able to level just as efficiently doing instance content as players do mindlessly grinding fates all day.

    If raising EXP is out of the question than how about adding a premium currency drop to instances that can be exchanged for cool things like minions or special dye or something. Something to create the need to do it more than once.

    TLDR: Failure to make instances a valid source of EXP reduces replay ability to the detriment of new players needing to complete story progression.

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    EDIT: Due to extremely restrictive forum rules I am forced to respond via edits to my original post:

    The real point of the thread, in addition to the lack of exp, is also the lack of replay value instances have. Instances, required to complete story missions, require replay value to continue getting players over what I believe will become massive obstacles in story progression.

    While I would like to see more exp gained from instances I do not believe that a fix to these issues requires a rebalanced of instance exp, or fate exp. But does require some form of incentive to replay instance content.
    (6)
    Last edited by ntall1; 09-07-2013 at 04:25 PM. Reason: Stupid forum post rules and restrictions.

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