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  1. #1
    Player
    tort's Avatar
    Join Date
    Aug 2013
    Location
    California
    Posts
    69
    Character
    Tort Tiah
    World
    Midgardsormr
    Main Class
    Lancer Lv 50

    Damage, or deaths despite being out of circles/cones/etc?

    On bosses, or raid bosses, etc, I am having some major issues involving the red circles/lines/etc from boss mechanics. Essentially, I could be on the opposite side of the room, and still somehow take damage (this actually was the case one time, when I used my Elusive jump to jump back, then proceed running. I seem to take the damage from these abilities no matter what.

    I am thinking it may be some type of latency issue, somehow, but my connection checks out, and it does happen to others in my group, just not as often as it happens to me. Generally, I do not wait for anything to get out of the circle, I usually just book it out when I see it. Sometimes I don't take the damage, but more often than not, it just wrecks me.

    Anyone have any tips/tricks/advice on what to do here? It's really frustrating knowing that I did what I was supposed to do, and move, but still get the pointy end of the stick stabbed into my face for lots of damage, or even worse death.
    (3)

  2. #2
    Player
    Orbital-Dragon's Avatar
    Join Date
    Aug 2013
    Posts
    218
    Character
    Orbys Draconis
    World
    Goblin
    Main Class
    Fisher Lv 50
    I do not have any tips for it, just throwing it out there that it happens to me as well. Only seems to happen in dungeons though, particularly during boss fights. In the open world I have not had this issue once.
    (0)

  3. #3
    Player
    Mr_Garrison's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Calanthe Ferelith
    World
    Moogle
    Main Class
    Arcanist Lv 50
    Had this particularly bad when doing Ifrit as part of main quest chain. Was moving out of fire as quickly as it appeared but still taking damage when it looked like I was well clear. I died when Ifrit was on about 2% but thankfully group got him down anyway. This is on PS3, where my upload/download speeds are far inferior to my PC.
    (2)

  4. #4
    Player
    GinTama's Avatar
    Join Date
    Mar 2011
    Posts
    722
    Character
    Strawberry Dragon
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    React faster.
    (0)

  5. #5
    Player
    tort's Avatar
    Join Date
    Aug 2013
    Location
    California
    Posts
    69
    Character
    Tort Tiah
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by GinTama View Post
    React faster.
    Read better? Seriously, I don't even understand why people comment if they don't read.
    (3)
    Last edited by tort; 09-08-2013 at 08:43 AM.

  6. #6
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    162
    There is definitely a latency issue. Well for me anyway, being the UK I have to connect to the Server in Canada which is not ideal.
    (0)
    "Even after the darkest of nights, morning always comes."

  7. #7
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    What I have seen posted elsethread(s) is that the red area being visible/invisible when you're gone is not an indicator of safety. You'll get hit if you're in the red when the mob finishes casting its ability. In other words, when its cast bar hits 100%. Which doesn't always match up with the red area disappearing.

    For Elusive Jump, it might also be that the client doesn't send your new location to the server until after you've landed (for varying values of "after").
    (0)

  8. #8
    Player
    Detox's Avatar
    Join Date
    Sep 2013
    Posts
    11
    Character
    Sky Lesca
    World
    Phoenix
    Main Class
    Archer Lv 12
    Quote Originally Posted by Bixby View Post
    What I have seen posted elsethread(s) is that the red area being visible/invisible when you're gone is not an indicator of safety. You'll get hit if you're in the red when the mob finishes casting its ability. In other words, when its cast bar hits 100%. Which doesn't always match up with the red area disappearing.

    For Elusive Jump, it might also be that the client doesn't send your new location to the server until after you've landed (for varying values of "after").
    ^^this ^^
    the spell is casted before the red even disappears. so the solution is just react faster really...
    (0)

  9. #9
    Player
    MrMiyagi's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Mr Miyagi
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50

    Dont Jump, Run.

    I've noticed jumping will not always get you out in time. Its quicker just to run outa the circle.Try that.
    (0)

  10. #10
    Player
    Nagasuka's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Glorious Eve
    World
    Odin
    Main Class
    Arcanist Lv 50
    When monster finish casting spell(there's no spell animation yet and you are still in the red zone) and when you manage to retreat before he actually make his move, You will still get damage. Because you was in spell range when he finished casting. I think that's how it work's. this is not a non target game, so you cant just dodge everything in last second. Be aware of that and act quickly. Also think about latency like Whizawk said.
    (0)

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